MercenaryMuffin

MercenaryMuffin

Joined Member # 3686764
0 Posts 2 Replies 99 Reputation

Yeah, ships get ripped apart with the VE mod, but it's just not pretty enough, lol. Every other weapon in the game has a hit effect, like autocannons, missiles, plasma, etc. Turbolasers don't. Maybe you can make them use a smaller version of the turbolaser impact from the XQ1's weapons? If you look at them in the show, turbolasers don't just scorch something when they hit, they freakin' EXPLODE. I think it would look pretty cool, and the effect is already there, you'd ju

827 Replies 2,311,356 Views

Just wanted to thank you for all the hard work you're doing! If people ain't happy about the size of a ship or something like that, screw 'em, mods are a gradual process. Also, Star Trek 'canon' is nearly impossible to define, as it contradicts itself at every available opportunity. What constitutes a ship's ability is really just at the mercy of the Plot Device Of The Week , which is in turn at the mercy of a bunch of former soap o

1,969 Replies 4,032,976 Views

I love the XQ model, and the weapon effects from the defense turrets mounted on it. Looks fantastic! Btw, Jason, is there any way to get every turbolaser/blaster shot to have a hit effect? Because, as it stands, non-starbase Star Wars energy weapons don't have a hit effect in the mod. Makes the absolute hail of turbolaser shots seem less awesome. Also, I'm assuming this is in the next patch, but is there any plans to change the Golan's turbolaser fire to green instead of

827 Replies 2,311,356 Views

[QUOTE]Mercenary Muffin, why get all worked up over this? I think you're setting yourself up for disappointment if you get emotionally attached to any prospective new game or expansion these days since 95% of what's released is junk (and now-a-days, often consolized, watered-down junk). Even sequels to proven, successful games get FUBARred. The expansion will be finished when it's finished and it might be worthwhile or it might just be poor kitsch. In the

33 Replies 114,303 Views

Okay, I'm a few weeks late on this topic, but the situation still stands...devs are terrible at communicating with us. Look at the "Sins Developer Journals" section. Notice the last date anything was posted? Yeah, that's right...MARCH 4TH. March. Fraking. Fourth That means that in five months no one has even considered talking about what they're doing. Not a screenshot, or a video, or a dev blog. Nothing. We have been kept out in the cold, for

33 Replies 114,303 Views

Having had more experience with Sins by now, I stand by my claim that the Kol feels the most like a 'true' battleship. Lots of guns, and JUST. WON'T. DIE. unless you have drained its AM. I should have clarified back when I made my first post, I said the other ships feel more like Dreadnaughts. I meant they feel more like the Dreadnaughts in the game, i.e. most of their firepower facing forward, as opposed to full 360 arcs of fire.

71 Replies 37,235 Views

[quote who="just_jim" reply="19" id="2326049"] Quoting MercenaryMuffin, reply 18How's the Celestial Bodies thing coming along, my good man? Been waiting for that one Wait, what are you waiting on?? There should be a patch that allows both mods to be run together. Plus I merged Requium with CB over a month ago, before 1.03 came out. I just never posted it because neither was my mod to begin with. I won't post it or send it to anyone unles

827 Replies 2,311,356 Views

I thought of something that should be simple to do, and would add some immersion. How about when the Cylons jump to another planet, you have the Hybrid say "JUMP!" from the show. I would personally set it to the louder one from when the Basestar was chasing the Cavel fleet, but you could use the whispered version too.

1,489 Replies 3,392,609 Views

True, but when I think "Battleship" I think lots of armor and lots of guns. Kol is the only one that really fits that

71 Replies 37,235 Views

As a newbie to Sins, and after having just finished playing around with each race, I have to say the Kol is my pick. Love that ship. 360 degree firing arc, crazy amounts of hull and armor, and it has frickin' laser beams in addition to the autocannons and missiles. Seems like the only "true" battleship of the bunch, the others all feel more like Dreadnaughts.

71 Replies 37,235 Views