for all we know TDN is a a ref. to some stoner joke the devs had back in their college days. T=Thick D=Dank N=Nuggs but navy makes more sense than network.
anteachtaire
Well, I'm thinking I might have to move to Canada to get it fixed (dual citz. eh.) but I don't want to move there just for the health care; seems like a prick thing to do. I've never lived in Canada before and I'd rather not be one of those assholes that move over there just to mooch off of the system. But I should move to a place with better public options at any rate, 'cause where I am there's like 1 health care insurance provider that controls more than 80% of the industry here. Pretty B.S
It seems like 90% of players go eco, so whenever I rush I get stranded and end up doing defense. Is rushing even viable on team games? I'd tihnk it should be, but no feed+2v1=deadlock.
try getting treatment with no insurance. Not going to happen, they'll send you to the "free" clinics. the "free care clinics" wont give a referall or fix it (too much liability.) and the cost of an operation to fix such a problem is beyond their scope. Waayyyyy beyond their scope. Chiropractors and Accupunturists also have the problem of liability, and "adjustments" on their part are out of the question due to the high chance of fuck ups and causi
it'd be nice to have a higher limit for capital ship levels. It'd be cool to have a lvl. 20 cap ship.Throw in more abilities w/ staggered availability at higher levels and you could get some really unique and specialized ships.
I hate being the defender ):
rofl! yeah, didn't it end up choking to death?
please do!
I'm wondering if it'd be possible to get through MEPS or basic w/ such a condition... doesn't seem likely.
I'm talking a virtual decapitation.
to live with an untreated broken neck for a year?
last I checked (1.03) the healing was bugged. 1 sb w/ 5+ healing facilities can cancel out 300+ dps. If a cap ship is heavily damaged, use repair nanos and then phase it out. Last I tried this (1.03) it still repairs while remaining invulnerable for the duration. I dunno if these tricks will still work in 1.04, but they should.
Naw... I'm pretty sure they just probe you with weird vibrating objects that are made by the Japanese. Poor uncle Pete.
Low isn't low enough for what I mean. You can still spam lrfs and shite on "low" settings.
Makes total sense. I've noticed whenever this is tried online though, whatever teamates I have keep going eco. rather than feeding me or attacking. Of course the enemies allies don't do that leaving me with an achy butthole. So I thought "gee, I guess I'm just dumb then." makes e smile, seeing that typed out by an amish dude. I thought you weren't allowed to use computers?
the simple solution would be to up the cost of frigates/cruisers and/or lower fleet supply. A lower fleet supply really helps w/ capital ship viability.
Most of the caps don't have weaponbanks in the rear. The caps are wide; people can micro their shit right over the cap(s) in the middle of a battle. that being said, the streamlined resourcing research is nice and although the phase gates and research is expensive, it's cheaper than building another fleet. Being one phasejump away from anything (two for the sun) is a critical advantage.
He repented and said that it was do-able some time ago dude...
You're taking what he said out of context.
You can place bounty on mult. comps and start a bounty war; if its cheaper for them to bid on ea. other they'll do so. You have about 20sec. to place bounty when the timer reaches 0 and starts blinking. So wait until the last coupla seconds. Two turrets w/ a hangar and two repair bays along w/ a cap ship will be more than enough against pirates.
blair should reward himself w/ some funky smelling "sage"
Why not just present what we have and refrain from trying to tear down what we feel is wrong? I mean really, I'm guessing the main reason most of you know who Sun Tzu is, is due to Firefly. lol. But seriously I find that, assuming that you and your opponent are equals in terms of brain power, it really just boils down to the map and map placement (for relative BOP as well as the "real" strength of a SB.) Starbases aren't inher. OP. But they do have the potential. Hell,
its a song dude...
you can only have a certain amount of ppl on a network at a given time. It'd be nice to just have one network, but it isn't possible.