I love getting 3 currency and watch the opposing team wonder why you are soo weak considering you were powerful at the start then watch themselves get owned by gold rich allies Very rare but on a 4v4 or 5v5 very effective
_Golgoth_
I love this build soo much because the dodge is awesome But I hate it soo much because it needs mist and I cant stand mist XD
I worked it out Sedna (on her own) can have 186HP per second regen making her the terminator [e digicons]:cylon:[/e] When she is below 30% health as long as you have her level 15 ability this increase to 236HP per second ^^ That is with artifacts though. Mind you by level 8 or 9 its very easy for Sedna to have about 70Hp/sec not including a 900Hp heal and a 600 damage pounce ;) You dont have to buy artifacts to make her nails though [e digicons]:borg:[/e]
[quote who="Shiro_Sol" reply="6" id="2363973"] Unless you were trying to have a fun game, in that case why were you playing 1vs1? Well theres 1 fact that prevented that...it was named assassins only. [/quote] Meaning 'I want to snipe spam you with Regulus dont kill me!' Personally I find Regulus the most annoying Demigod. Even more annoying than a Spit-and-Run UB
[quote who="Obscenitor" reply="41" id="2363944"]I don't work for GPG or Stardock but I can at least guarantee it'll be out before 1.3. [/quote] I wouldn't be so sure on that ;)
I wouldnt have put Torch there but helping minions is a fair point The other 3 are relatively obvious but another I found was Sedna. Late game her HP/sec can be over 100 and she can passively upgrade her speed. She can push towers with ease and simply heal up if it gets too heavy
Took me 2 weeks and didnt realise until some-one used Heavens Wrath >
Someone needs to try an all out DPS build :P
Hmm I might change this build about... probably just keep in the bits about evade and dodge 2bh. I like the way I play him
[quote who="Rav3nIX" reply="2" id="2359614"]Drives me nuts when teammates don't have teleports to help save our own portals. [/quote] Seriously? People dont buy teleports late on? Thats just daft
[quote who="viras09" reply="45" id="2359824"]As I have said before. No matter if this should be called logical facts or not this is still a thread that some people take seriously. Perhaps the trolls who have visited this thread will add some serious "logical facts" to this thread. We all look forward to reading them as we expect them to be far superior to our so called "logical facts". My intention with this thread was that we should collect logical statements that
Silence... I kill you
[quote who="UncleanXuch" reply="5" id="2357456"] Switch to a general and get cloak of the night, that screws em up. Very funny if you wait for the mines (with a none AA reg) and then jump just when they plant them under you. There like : Mwhaha my mines are under.... o fudge! With a beast you will need help from a class with slows or stuns otherwise a good kiter will get you everytime. I guess, unless they go random it might be better to avoid beast vs T
[quote who="SocialistRyan" reply="30" id="2357930"]did anyone else notice he put reg as a counter to any ere build? am i the only one laughing? reg gets eaten alive by ere all the time. in fact reg doesn't have any real counter to ere besides an angel auto attack build with mark to keep him out of your range. the only good counter to any ere is to have a higher dps. and i hope your not refering to reg's mines as a counter to an assassin ere. anyone who knows how t
Wow original online name Akil Did you manage to get a game going because I gave up joining after the 3rd remake :P
I like the idea of making the spirits NOT sucidial but NOT the C&C idea. Plus you are moving spirits not avatars ;)
Oh and also. That thing about LOTR was classic [e digicons]:rofl:[/e]
Most amusing incident for me, I joined a random game and decided to play as Lord Erebus. My team mates were Regulus and a Rook. I quickly managed to get a kill (i.e. Within the first 10 minutes [e digicons]:grin:[/e] ) and hold off a lane by myself while the Regulus and Rook swapped lanes. After a while the convo between us got going quite well and we started to predict each others moves after realising what builds we had each focused on. It got to the point that whenever one of
Whats wrong with ball lightning? Sounds fine with me
117. Just because a team works well as a team may just mean they work well as a team. Not that they are premade 118. QoT needs a buff 119. You are a noob if you use the term 'l33t' 120. Remember to check that the tower strength setting before you charge after that retreating Oak
How about you call yourself Scourge :P
If you lose too many battles you have to keep the war score higher than your AI friends and buy minions when they buy minions and cap all the portals all the time XD Oh and dont die yourself Ive yet to play Nightmare mode Think Ill go try with UB too see how hard it is
[quote who="CosMoe" reply="15" id="2349533"]By the way, the Rook gets knockback ("cleave") when his autoattack does more than 250 damage. [/quote] I love this. Rook can clear out hordes of minions just by swinging his arms around Another reason Knockback is worth it is because it looks pretty cool ;P
[quote who="wraid" reply="78" id="2349321"]Okay, noob question. Why exactly does this work? Does the health bonus from entourage apply to the qween? What is mulch shambler for? [/quote] It works because your opponent goes OH MY GOODNESS THAT BUILD IS SOO AWFUL that they implode in terror and the chain reaction of fear caueses the enemy citadel to collapse causing all human players to fall into a dark abyss If you havent realised its a joke by now just leave
[quote who="bug" reply="6" id="2348634"]Well, whenever you an AI having to cheat on higher levels, you know it's bad. Many times it cannot even be called an AI, it's just a set of (brain-dead) scripts. [/quote] Harsh Lets be honest here. The AI arent bad in all respect. They just cant judge when to run away as well as Humans do (cause we are awesome but hey ho even we get it wrong) Plus the game was made for online play. AI is a sideline almost. That said the path