no i want to make this so that it displays stats all the time in a new window that sits to on the bottom right of the screen. Methinks this could take a while cause the ui code is vastly different from what i have modded before (even the shop tabs)
Exxcentric
well noone really knows until we get to look at what you built. Maybe throw it up so everyone can see what you made and we might be able to give some feedback
ok after about 3 hours of frustration i am giving up on this for a couple of days. Damn ui is not like other parts of the code. either it imports or it doesnt and it wont give you much of a hint on what is going wrong.
already got position sorted now just working on getting it to show the info that i want and size. I think that if all goes well i might be able to whip up a basic version of this in the next 5-6 hours.
hi mate
^^ mithy any help here would be great (you did the ui sync and know what has been able to be shown with the ui). lol @pacov : OK, do you like positioning/size? :)
Ok i will add a small visual cue that lasts for the anti eviction timer and i will see if i can get it to not allow you to cast it on a demigod cooldown with cooldown on. :) Cost Difference between treads and pendant: Treads have movement speed: equivalent movement speed item is 1000 (boots) Pendent has weapon crit: equivalent weapon crit item is 3200 (slayer wraps) Therefore to prevent these items becoming defunct i
Umm no so all previous items that use dodge will put a % next to the effect. I am looking at changing it so the % on this item is renamed Evasion 10% Evasion Multiplyer: 0.333 etc would that be more clear? For guardian platemail: This is a concept item and uses a Completely New system of interfering/ reducing damage. Atm there are no other items which use this ability and so th
I have been playing around with the concept of rage for a while now trying to work out how to get a new resource and feature into demigod fairly. After a small amount of discussion with mithy, i believe it is possible. The concept of this mod would be to: At level 10 you can shop at a new shop and purchase a single ability (free --> these abilities are generic (same to all demigods) and purchasable off your demigod from the window described below. Thi
OK since mithy has made alot more of the ingame statisics availiable to the ui, I would like to start to create a new mod which takes advantage of this. I think i would the statistics to be viewable without having to open up your hero tab and would look something like: (photoshopped image) <img src="http://img12.imageshack.us/img12
Ok i thought i would get this: Errors/Bugs Reflexes favor item says Passive: Evasion + 12 and then Evasion + 25% Is one an aura or something? Arcane Mastery says its x2 damage on its buff icon instead of the correct 1.5 damage under its tooltip. Gaurdian Platemail: The tooltip says there is a 15(%?) personal ability damage reduction as well as the 33% aura? Whatever the 15 is I don't think its working but the aura
k well off to bed. Let me know if there are any problems/still massive citadel destroying bugs! ROFL (i dunno how you did that pacov lol) exx
lol, i was just trying to diversify the item a bit. at lvl 20 minions dont mean much anyway (due to giants and cats) Scaling would be 75/minions --> 500/minions This would be less pronounced that 25 attack damage at the beginining of the game and would bring some life to yetis/shamblers who would still suffer from reduced attack time (considering there is alot less of them). But if your happy with the way it is then thats
lol mithy, ty for you posts and i am looking forward to seeing what you can whip up! been playing around with the buffaffects utility functions as well. I am sure that i can come up with a bunch of them but all in good time :). been playing around with the concept of rage: At level 10 you can shop at a new shop and purchase a single ability (free --> these abilities are generic (same to all demigods) and purchasable off your demigod fro
so - its really an item that ONLY erb/occ/qot would maybe want. I'm not sure I'd pick it up even on a minion build, though. Just sayin. Maybe I'm wrong about the overall strength of it, but maybe not. And sure thunder, I'll go QoT with Bots and you can have any general you want with cardinal how about 500 minion damage/number of minions (scales with level - this is the final amount at lvl 20 - full EB minion build would gain 27 damage each wherea
ah your awake! uploading new version now pacov
alright everyone i have everything but vampire mits fixed (as far as i can tell) -- been one hell of a weekend/monday so if i missed something let me know. Exx
lol thunder: any demigod + BoTS = infinite mana, IMO it is just as OP on TB/UB/Rook as it is on QOT (broken item which GPG cast away to assassins to try to counter for monks, which is silly cause everyone shares monks anyway), lol but i have changed it back so you cant access it with her anymore. ok trying to work out a way to non destructively stop Reg Maim from acting with vampire mits but i have had no success. NOTE
Ok first new fix: Ability damage items can no longer increase the amount of damage a demigod does to themselves unless the value of the damage is less than 0 (ie a heal). * Cardinal : This has already recieved what i consider to be a pretty HUGE buff - 25 minion damage Due to popular request : Achievement Shop is now working as it used to with generals with general items and assassins as assassin item
"I'm guessing you can't just exclude the citadel from taking the additional damage, then eh? " i can, i can also exclude all structures as well if that tickles your fancy, :) (IMO it does WAY too much damage to towers as well (about 1250 a proc on standard towers)
ok i will be back in about an hour --> i will work on the rest of the fixes then and hope to have a functional release out by some time tonight (it is 2pm here atm) Exx
Ok so if i apply a max damage to venom stone, it will be more in line with your projected idea of this item? ie if 5% of maxhealth * 5 >= 1000 then damage per tick = 250
ok fixed so no longer requires uberfix (it was just a single variable) Checking out your replay now
Ok i will be looking over these bugs: UB self crits Reducing damage of merlins magic missiles again from multiplyer of 30 --> 25 Adding Mana gain float text on draining mana Broth of battle (note you can only have 1 of these in your inventory now) will be increased to 500 cost I will reset general vs assassin distinction (but IMO there vast shift in builds kinda negates this problem as a QOT with BoTS limits her to previous builds and i dont th
Before my internet went down (i was in mid reply when it happened lol i wrote this) --> ANSWERS upto Reply #504 sorry guys, i have been having interent problems (we are due to get someone out monday/tuesday to check our phone line). My posting might be intermittent at the moment so I will try