1. Items disappear after a battle. 2. No tooltips for mini-map buttons (except for the collapse / expand button) 3. Hitting turn end while in city mode produces a crash. (ERR FILE FOLLOWS) Unable to replicate this crash, however. DebugMessage: Version 0.22 last updated on: Thu Sep 17 11:59:54 2009 DebugMessage: *********DXDiag info follows.********* System Info Time: 9/17/2009, 22:47:26
ashampine4
I had the same thing happen. As you said, it's not surprising that some of us who pre-ordered in 2008 were caught out this way. I went ahead and re-ordered using a current credit card. I also sent a note to sales to that effect and received the same response you did. Stardock's always been very responsive to customer concerns, so I wouldn't be worried. May take a little while, though.
I'd also like to weigh in on the campaign. My own preference is to have a campaign (or multiple campaigns) embedded into the sandbox mode. For example, Master of Orion II had the overarching plot about the extremely powerful aliens from another dimension; X-Com had an overarching plot about turning the aliens back. This could be handled in large part through the in-campaign special story events. Enough semi-random story events turns into an overarching story line.&nbs
I created a forum account just so I could reply to this thread. I think this would be wonderful. It will be difficult to wait so long for a finished product, but I agree that the end result could well be a classic, and it would be worth it. I haven't done a serious beta test since working on Geneforge II for Windows. It'll be fun to be back in the sausage factory again.