Magog_AoW

Magog_AoW

Joined Member # 3832809
0 Posts 193 Replies 822 Reputation

[quote who="Raven X" reply="39" id="2712227"] Hmm, well you can't say for certain it shows in game if you haven't tested it yet I need to know for sure before I start some of my bigger tiles. All the tiles I've done so far don't have anything outside the grid. I'd like to do some with stuff outside the grid but I thought I'd see if anyone tried yet.[/quote] Sorry my tools are too buggy to test this. I have to start a new game, hope that it doesn't crash, go to main menu, start t

59 Replies 224,214 Views

UI looks great but... What catches my eye is the improved lighting and ground textures?! Or am I just imagining things..? This is the first screenshot of Elemental that actually looks good! [e digicons]:')[/e]

56 Replies 101,868 Views

Amazing detail on that one John_Hughes! [e digicons]:thumbsup:[/e] [quote]Stupid Question. The part that's outside of the white tiles in the pic. The rail with stones around it. When you place that tile on a map does that part show up or is it cut off?[/quote] It shows. You can put stuff outside the tile if yo

59 Replies 224,214 Views

[quote who="John_Hughes" reply="26" id="2709772"] Question? How do you get the people to stay visible at anything but a rather tight Zoom level. I placed some guys but they don't show up when I zoom out? [/quote] I would like to know that too. But they are visible for half a second after zooming out, so be quick with the printscreen key and you will be able to at least make a screenshot (that's how I made mine).

59 Replies 224,214 Views

Just an idea that popped up late last night while playing the beta. In strategy games like Elemental there are many battles being fought. Most of these are forgotten right after they end, but sometimes you have these epic fights that makes you raise your hand and cheer, like an idiot, in front of you monitor. Wouldn't it be cool if you could go back and watch these battles later? And wouldn't it be cool if these events actually lived on as legends inside the game? My s

0 Replies 4,748 Views

I have the same problem, but if I start a new game or load a save, I can then end it and open the tile and map editors. However, I can't use the tiles I have created as they dont show up after restarting the game.

2 Replies 2,096 Views

Some UI improvements are very much needed to the tile editor. * The rotation adjusters are terrible as you have to move your mouse in a tiny tiny circle. Often you slip over into one of the other circles and rotation madness is a fact... Some way of using the keyboard here would be good. * The XYZ-sliders move items in too large steps and requires very sensitive mouse movements. Again, being able to use arrow keys or something would be nice. * No exact positions. Perha

4 Replies 1,929 Views

I had a similar issue in beta 3C : https://forums.elementalgame.com/388758 The AI had built two cities on top of each other and the borders went insane... But after a reload borders were back to normal. Cities were still on top of each other though and you could only enter one of them.

7 Replies 3,693 Views

[quote who="Heavenfall" reply="50" id="2701455"]Fuck Europe. And I live there. If you can't make a reasonable profit, stick with DD. If you can't make it work, stick with DD. [/quote] Agreed. It's usually cheaper to get it from e-bay anyway if you need the box... Can't even remember the last time I bought a game in a store.

177 Replies 412,850 Views

I was losing a battle against a bunch of brigands and other lowlifes... So when my sovereign and all other units except an archer are dead, I hit auto resolve. Much to my surprise, I see the brigands fall down dead on the world map and all my units are still alive. http://www.shell.linux.se/dsk2293/other/ewom/debug_12.err <a href="http://www.shell.linux.se/dsk2293/other/ewom/testing1023.EleS

4 Replies 2,070 Views

I made a tile with a travelling family who has run into some trouble... Problem is, the family itself disappears if I try to save the tile. Also, if I change the secondary color to anything else than white, they disappear as well. BUT, they come back when I set it back to white... [e digicons]:S[/e] <img src="http://www.shell.linux.se/dsk2293/other/ewom/ewom_bug_11.

0 Replies 942 Views

Beta 4 will be cool [e digicons]B)[/e] . Mainly because of better stability and performance... I share Brads opinion that this could have been addressed earlier. Some of the beta builds were performing so poorly I couldn't play/test them for longer periods.

70 Replies 236,464 Views

I loaded the save, and then it looks ok but if you look closer, there are actually two cities built upon each other! One is Gilden, the other Kraxen (or whatever their names are). There's also an extremely powerful guy guarding one of the cities... Here's the save: http://www.shell.linux.se/dsk2293/other/bug_save_dsk2293.EleSav <img src="http://www.shell.linux.se/dsk2293/other/ewom_bug_3.jpg"

3 Replies 1,936 Views

[quote who="DeadlyShoe" reply="49" id="2691096"] IIRC, you need to control at least one of each elemental shard to cast the Spell of Making. Not an easy task. Only the Master Quest can be 'poof'.[/quote] Well that's good! Then there's a strategic element involved, not just clicking in the tech tree. Something similar for the Master quest maybe? Like controlling a number of locations before you can attempt to finish the quest?

137 Replies 482,468 Views