Although I could say something against your reply seleuceia I choose not to. You were anti Vasari in so many posts already that its pointless. Fact that combined Jugernaut research and Sovas LVL 6 abiity can pop out LRMs every 4 sec or so kind of disappears from your radar. Another fact while embargo rushing with purchased LVL 3 Sova gives you 70% of enemy income and his income is 70% less goes by you as well ..... </
Pupetier
If you micro well enough overseers can heal 1000s of HP in mater of seconds. All other races are time dependent regarding healing. This is where overseers really shine.
Tried to lad your save but I'm getting invalid save file in game. Make sure you have collect resource upgrades for your capital ships. It helps with vasari economy. Also don't fight near AI's SB. While you are fighting his fleet you can build your own SB in his gravity well. Watch out for his ogrows though and misile barage on marza if they are lvl 6. Make sure u have some overseers as well to heal your ships. Another thing is AI
Couse I'm eating it for breakfast. [e digicons]:rofl:[/e] Good nose Jafo.
Late game everything goes. You could also say that tec perv economy, trade spam, and faster ship production not to mention hoshikas with demo bots and novaliths become OP as well. As for advent batle ball with guardians disciples with steal am shield restore ..... The thing is that at least as low LVL caps go skirantra is by fas best option to choose between all vasari caps. It's not because of scramble bombers. It's because all other caps are sort of meh
They can shoot your overseers out but other overseers will still heal one that is getting focus fire and in the mean time rest of your fleet is killing his fleet ........
I agree with post above. There is no universal recepie to apply to every game. You need to play more games to get experience and feel for how fast and what other people can and will do to be able to counter his game until you get better and you can force your game onto enemy. And above all be flexible to game development. Only advice that is valid from all games is that you must fight for neutrals and keep scouting so you can react to guy you are playing against in time. If yo
Since 1.20 I think skirantra bombers are easily countered ( at least from start and low LVL cap ships) with fighters on carriers. Yes he can opt to build flak but flak on itself is easily countered as well and as first reply says. Kill skirantra and problem is solved. While hes investing into flak you can invest into LF and LRMs. LF in order to kill flak and drain his resources and LRMs in order to kill skirantras. You only need 15 - 20 LRMs with right upgrades...
I did reinstall SINS from impulse and still get behavior similar to keylogger report. I guess this will tip the balance to make a decision to reinstall whole OS as I know i need for a while now.
I'm sure you can DL last Distant Stars. If you cant't just post in their thread and I'm sure they will help you to get the mod.
World NO World as we know it and are used to YES
You are actually saying that you cannot find skilled enough players to be a match for your own skill. ROFL Lately since u were on your main I almost killed you 2 times. Only way you survived was by means ally coming to help you...... That doesn't mean that you won It means that your teammate killed his guy and come to help you therefore your team was better. And by far I'm not one of best players around....
Its original purchased on Impulse. Thats why it's weird.
Just recently started to play SINS diplomacy in window mode and Kaspersky internet security reports key logger when starting a game. Anyone else of you guys use KIS 2011 and get same report.
I use chrome and have IE8 installed as well but is almost never used. Funny thing is Chrome is really bad with fast connection speeds (might be router but router was designed ...). I had 50 MB connection actual 45 MB connected speed and problem with chrome was that it kept giving me page is offline or something similar message so I had to reload often to load page. Once I came down to 30 MB problems disappeared.
V 1.2 was released yesterday so you need to wait for them to be updated to latest version
@ Kefra First of all I wanted to post something similar to master1a post. I completely agree with him. 2nd You need to get balance when to stop expanding and building trade ports which you didn't mention at all and start building fleet. But for the sake of pure expansion and developing economy what master1a suggests its fastest way to expand. Also your direction of expansion needs to be in direction that gives you longest trade route. If that means leaving
Acording to some other threads it works now.
If you colonize in multiple direction sometimes savings that you achieve because of cheaper upgrades can be offset by faster expansion and longer trade chains sooner. And sometimes progen is not best option for first capital ship.
You can also jump in 1 seeker and make it on circular path around planet then jump in rest of scouts to kill siege and lrms. Once this is done jump in colonizer colonize and place turrets.....
Spammer is still here Perhaps ICO overhaul is in order. Limit characters you can use for your name to exclude characters that are used for code aka replays whispers etc.... That way you can actually use ignore command. Limit number on names used per account to 10 or so. That should be plenty I think.
Same here. Cannot log with f(RC) version.
There are some roleplay games going with distant stars mod enabled over ICO..... Might want to check their thread at https://forums.sinsofasolarempire.com/371563
Was anyone able to log to ICO with f version???
I'm rather disapointed that comunal labour boosts only buiulding build time [e digicons]:'([/e] . It does seem that auto casting for ships takes a little bit longer. Eventually they do auto cast but not asap.