Pupetier

Pupetier

Joined Member # 3866286
4 Posts 253 Replies 780 Reputation

To Pbhead I assumed when I said those 4 phase lanes that all have extractors on the other end. And yes me too. I build culture centers as soon as I can. I usually build them 4 planets apart. More on the edge of my empire. And if we are specific as vasari almost always I buy tier 3 cheaper ships and buildings research (don't know the name) before I place first trade port. For 10 ports you get one free (credit wise). Regarding colony

107 Replies 51,010 Views

To Darvin: You are absolutely correct about what other players do with the feed and about map layout. But I think what warfleet is talking about is big differences. Let me give you an example. Few days ago there was 5v5 match with 1 suicide spot on each team. Both players were rushed and situations resolved fairly quick and about the same time. Map layout was similar on both sides. Game finished in just over an hour time. Now player on my team had eco up + he was

107 Replies 51,010 Views

OK here is my 5 cents to discussion. I usually don't build more than 1 trade port on planet until I have four planets in trade line. Trade line is very important. At that point I start upgrading planets and spam trade ports. I also sell my factories as soon as in addition to cap colonizer I build enough ships to fill my fleet. Now if you are vasari its much more important that you get resource extraction building (not resource extractor) since their resource extraction researc

107 Replies 51,010 Views

I applaud all above and Ironcland NOT to put cheats in game. If you really want to have cheats you can make a mod of the game where all research costs 0 research time is 0. Same can be done for ships and buildings.But i wonder how would it be to play against ai with this mod. Isn't it also the same that instead giving yourself more to give others less. Go play easy against AI. They get handicapped. Multi player??? AGAIN I APPLAUD IRONCLAND NOT TO M

25 Replies 71,497 Views

[quote]Can someone just please help me out without lecturing me on lag, my crappy computer, or anything else.[/quote] I didn't want to lecture i'm just trying to say that SINS doesn't know how to utilize all the power todays computer systems are offering. I'we read somewhere though that linux trough open GL ofers some abilities to sins than can bypass or modify limits that are hard coded into sins.

24 Replies 25,928 Views

I build my 2000 £ machine 8 months ago. At that time it was top of the line but now its more of a upper mid range. I didn't buy monitor at that time. i7920 6gb 1333 ddr3 ram 1TB hard drive 2xgtx285 1GB ram in sli ASUS XONAR 1.3 HDAV BR recorder DVD recorder + some low priced components(mouse, keyboard, etc) I know SINS don't really use all power my system has. Now Diplomacy expansion late game wi

24 Replies 25,928 Views

Once on mp game i had my caps parked near my defenses and was up against 4 cap ships and 50 carrier cruisers circling around in grav well. I did had hangars with phasic trap (both levels) [e digicons]B)[/e] and had enemy aircraft trapped. I also had overseers to heal whatever he damaged. Game was pretty much decided and this was last battle( i had kosutras so he needed to be attacking). Now when battle started i had 10k in credits and fight lasted for about 10-15 min. I did had 30 carriers

19 Replies 43,261 Views

You might post this problem under technical section. I had solution to my problem in around 4 h. But did u tried to reinstall the game or/and update drivers.

2 Replies 8,309 Views

Autosalvage works for cruisers as well. [quote]It's a bit pricey, and your own capital ships need to be in range (not exactly sure what the range is) but if you're blasting structures it's well worth your time.[/quote] I'm pretty sure (90%)range works for whole gravity well. It works for everything you just need to have cap ship in grav well [e digicons]:D[/e] But anyway ai always comes to you so i keep my sb near repair platforms and that's where m

19 Replies 43,261 Views

Cruel even vicious ai 1v1 is really easy to beat once you know how. Vicious AI gets 50 cred ps at start. His research and building ships time are much faster than humans. And I bet they get some other bonuses as well. Cruel AI gets 30 cred ps at start. I'm not sure about other bonuses but I'm betting he has some But for start its perhaps better if u do play 3 or 4 players with locked teams. That way not all of AIs force will be attacking you. &nb

19 Replies 43,261 Views

[quote]It's actually common practice for newer games not to delete settings like that when the game is uninstalled, just in case you want to reinstall at a later time.[/quote] And that's the reason why every now and then format C: is a good thing to do. [e digicons]:blush:[/e]

6 Replies 7,075 Views

When I ran defrag program said that disk was defragmented just 2%. Did defragmentation anyway but problem persists. I did try Rosco_P solution and it does help and game loads in approximately same time as before. 1-10 sec. Now i wonder why didn't re-install helped. Shouldn't settings go to release settings. And after changing settings back to the way I like them game loads much faster. Thank you for your fast and effective help it

6 Replies 7,075 Views

Hi recently I have problem that is becoming really annoying. While loading SINS (all 3 versions) before company logos come up game has a black screen. And lately that black screen freezes for about a minute every time before company logos start showing up. Task manager says game is not responding. As I said game starts without me doing anything but after 1 min not responding period. Now same thing was happening before on same system (no updates or recent installs other than we

6 Replies 7,075 Views

Thats weird 4 me too. There are some mods that play only with capitals out there but i assume u don't have them. Most caps in AI I've seen was on Diplo against vicious ai ( all races ) but they never got more than 6 or 7 of them.

5 Replies 3,053 Views

[quote]Maybe Vasari lrms are a bit better at cap killing than the other lrms, so we reduce the modifier for them from 75% to 66% or something.[/quote] They already are. One answer. Phase missiles. [quote]One thought I have, is to reduce fleet sizes.[/quote] You can select fleet sizes as you probably know but the truth is if you play on small fleet sizes SB and planet defenses become even more powerful. Thats why i think MP community plays on medium setting. Unless ther

22 Replies 39,807 Views

[quote]Now my last question involving expansion is whether or not people tend to just grab as many planets as they can and worry about the econ drain later. Or do they actually wait?[/quote] That depends on your role in 4v4 or 5v5 and if you expect fight soon or not in smaller maps. You need to be ready when you get attacked and you need to work on economy so it's balancing issue. If you see other guy grabbing what he can you can rush him and kill planets he just colonized and upgrade

17 Replies 4,993 Views

Roids are only good to colonize because they need only 1 upgrade before you stop loosing income. So for amount of resources they give (metal , crystal) they are really cheap. And you don't need fleet to colonize them. They also have low health 1k HP without upgrade and only 3 civic slots. They don't give you any money income. But yes you need to grab them quick so u don't need to buy minerals and potentially you can sell them. Now if you are not really struggling with cash sell them to other

17 Replies 4,993 Views

[quote]Carrier Capital ships are very popular choices as starting capital ships especially for Vasari since their Capital colonizer has a weak benefit compared to the other races.[/quote] True to a point. With vasari egg u don't get direct colonization benefits but keep in mind that while you're cleaning planets you gain easy experience on it. I usually go between colonization ability and nano disassembler which is extremely useful against enemy capital ships and st

17 Replies 4,993 Views

[quote]first don't max out the planetary upgrades initially, get just enough to keep your planets from losing money while you expand outwards[/quote] I agree with this sentence but i think its important that u do as soon as possible. Make sure you upgrade according to population growth. You don't want to spend cash with 4 th terran upgrade if your planet population is 40. That is if you are not advent with progen which gives you cheaper upgrades. I usually try to save mo

17 Replies 4,993 Views

You can always watch reply of the games. Change player you are watching or pres view all button and u can see what, when and in what order other guy is doing. While watching if u hold ALT u can see if hes doing any microing and which of your ships hes attacking with which ships. With trade what is important is trade line. This is shortest connected planets with trade ports on it(you can extend it with SB with trade upgrade) throughout your empire. You can see the longe

17 Replies 4,993 Views

Servers for Diplomacy and Entrenchment are split but you can load both ent and diplo join to ICO and see where there is more players at any given moment. Just tab between them. But in my experience there is more people on Diplomacy. Diplomacy in basically Entrenchment with diplomacy upgrade (envoys + pacts between teammates) and it can be played as entrenchment. The only difference is that in diplomacy you need to research feed before you can give money to teammates.&nb

8 Replies 56,764 Views

[quote]Put starbases with repair platforms on border worlds. The AI will generally happily suicide itself on SBs over and over again. If you are advent just make sure to have meteor on your SB so you can get some nice AE damage. Its nice to have a few guardians to repulse as well as advent. Have overseers or hoshikos as vasari or TEC to help repair the SB. You can leave a cap there to soak up the experience the AI will inevitably give you. Lots of lrf

13 Replies 16,004 Views

For me actually playing with vasari is easiest way to win hard ai even 2 of them ( 3 teamed allied to kill depends much on map you are playing on. U need good planets near you and only one choke point. 4 is impossible without ally on your side. That means human ally and double sb on choke points. Again it depends on the map u are paying.) For instance they got movable sb which can reduce frontal attack and they gave phase missiles which enable you that u don't have to deal with

13 Replies 16,004 Views

We all know that empires don't become rich at the same pace so here is a suggestion. Lets get rid of pirate timer and make them random in intervals from (let's say 10-15 min) so we don't really know when they are going to attack and let make them attack all empires in the game. Each empire would be attacked by force depending on how rich that empire is + bounty on that empire. They attack planets with most trade ports and least defense. If there is no trade ports they t

173 Replies 412,279 Views