ezeltje299

ezeltje299

Joined Member # 3973042
0 Posts 30 Replies 623 Reputation

[quote who="Turchany" reply="11" id="3372453"] Quoting XATHOS, reply 10It's bad enough with the news coming out about PRISM, and the NSA spying on everybody. It's worse off you're also monitoring us. For shame, Stardock, for shame. Americans seems to have strange habits [/quote] I wouldn't be surprised of every program followed what you did and send the info to their makers... Atleast online games do that I'm sure... <

50 Replies 76,062 Views

I'll just link all the ones I got in my round. Not sure if you got some/all of them yet... Deathworld: -20 pop -20% growth rate -4 logictic slots +15% development build costs +15% development build rate Energized space: +10% damage in gravity well. Signal Interference: -20% culture spread rate Intense Gravity Field: +100% gravity well radius

8 Replies 63,093 Views

Hmm, the rest of the community is generally more kind(And so am I), but since I'm a EVE player(And follow their forums a lot) I see WAY too often that people are "whining"(for lack of a better word) about something when the info is clearly available in the patch logs. Don't be afraid though, my morning brain can be scary ;)

82 Replies 298,828 Views

[quote who="Multigun" reply="24" id="3369828"] Have seen this bug since 1.5 Beta. Vasari Rebel: Unable to phase jump Starbases. After you have researched the requirements in order to phase jump the mobile Starbase, when you attempt to move the Starbase to another planet it will not. The Starbase, when ordered, cancels any movement order when you tell it to phase jump to another planet. It responds the same, before, and after the research. Building a Starbase

82 Replies 298,828 Views

uhm, about the maw, I think it is limited...I saw an AI use the maw on me(lvl 7 so he had it at lvl 1) and saw a bunch of ships fly into it and die, but because maw was still active it just sucked in more ships as the others died(draws in 15 > 10 die > draws in 10 more etc.). I think this is why he thinks it isn't limited? I might be completly wrong, but this is what I saw happening and how my brain translated the ocurrance ;)

82 Replies 298,828 Views

@Apheirox i logged in just to scream at you about that last part. There is a big difference between their companies, and the road they are on and planning. lets just name a few things here: Right now Ironclad/Stardock are working on Sins of a dark age(From what I've seen it looked like a sort of LoL, and if it's like that, they jumped that boat way too late) taking possible developers away from sins. They are a small-

14 Replies 19,103 Views

You can always follow my livestream(Whenever I stream...random moments haha and random games) I streamed for the first time today to find out the workings of twitch and all. Went pretty good :) Edit: http://www.twitch.tv/ezeltje299 So far I streamed 2 matches of Sins, and some playtime in EVE online Test server.

5 Replies 5,421 Views

[quote who="ARESIV" reply="343" id="3361408"] You can always use the map designer in game to quickly look at whatever planets you want to...[/quote] But then it wouldn't be as special [e digicons]:'([/e] I'll just look at em tonight in my random map...Surely I must get atleast 1 of each in a random map. [e digicons];P[/e]

473 Replies 1,012,139 Views

[quote who="ls612" reply="341" id="3361308"] Quoting GoaFan77, reply 340 Quoting ls612, reply 338 Sorry if this is a dumb question, but is it intended that uncolonized planets have city light textures in 1.5? I've seen this on all planet types, not just Terrans. Probably. Terrans have always had that, I guess they figured other planet types would have cities already as well. OK, I guess considering the lore regarding "uncolonized" planet

473 Replies 1,012,139 Views

@urfullofshit as far as I know people have been complaining about PM since the BEGINNING, even during non-rebellion times PM were VERY powerful and made advent shields quite useless. the advent cannon, while annoying, is easily blocked. Since culture will restore before it can refire(talking culture, not allegiance, but with restored culture you will get your allegiance back) and, if you don't have atleast 1 Culture building at all your planets while fighting advent(who is playing

473 Replies 1,012,139 Views

Uhm, is it intended to have this many terran planets? Might have been (un)lucky but it sure as hell was first time i've ever seen THAT many terran planets. You didn't accidently make the missing planets into terran planets if they can't find the new planets(missing the DLC)? edit: There were also like 2 non-homeworld terrans out of screen edit2: This was on medium-large-random because: [IMG]http://i.imgur.com/ROAsUTn.jpg[/IMG]

473 Replies 1,012,139 Views

[quote who="Eyelander" reply="180" id="3356182"] Im running on the 1.5 Quoting ezeltje299, reply 179 Quoting Yarlen, reply 21I'm not sure. My life hangs by a thread with the programmers as it is... I bet the wormhole and star issue was just their revenge! So far my game with the AI is going pretty smooth, and wormholes seem to work for me(Map Implosion)Im running on 1.50 BETA i tryed reinstalling but wo

473 Replies 1,012,139 Views

[quote who="Protoplazm" reply="1" id="3300810"]Desyncs are rarer than mini-dumps, and crash to desktop even rarer. Both seem to still occur regardless of time in game, but generally later in larger games. Players will report mini-dumps sometimes after game has completed, but then unable to view charts. There was a brief period when a test server was up for this purpose, but don't know what came of it if anything.[/quote] If it was late game, i

2 Replies 6,444 Views

Anyone else having desyncs today? I have played fine for the past 2 months or so, but today I tried again and me and a friend seem to keep getting desyncs, no matter who hosts :S Any ideas of how to fix this? Or if it's maybe a problem at ironclads side?

2 Replies 6,444 Views