KrdaxDrkrun

KrdaxDrkrun

Joined Member # 4121816
4 Posts 3,352 Replies 29,976 Reputation

[quote who="AragornV" reply="1169" id="3188786"]Sounds cool Pacov! I expect us to go viral Random thoughts: -Kind of thinking of running ionic spark on MF for double up lightning madness sometime... -Had a 45 minute ARAM game victory. Anyone else have one this long before? -I'm interested to know where the term"Empire" came from. I realize it means something like going "all in". Not sure if there is some reference I should be picking up on.[/qu

5,007 Replies 11,264,589 Views

This thread is the best, guys... I've updated the OP. Feel free to add more reviews, comments, thoughts, etc. Thanks, Major Stress for that definition of the types of modders, it's really helpful. I think that there may be a 4th kind, the absolute modder, who knows how to do everything...

240 Replies 582,997 Views

[quote who="SZ0" reply="43" id="3188015"]Don't forget "SivCorp"- Did a lot of work for TSOP & Assets for DS addons. And "Stannum" - Created a Max plugin for converting SoaSE .mesh files. Some other MIA's "Aractain" - Was creating a tool to import tangents from Max to SoftImage. Don't know if he finished it. Also found and fixed the the white dot issue with Anti alias settings that was actually implemented into the game by the Dev's. <b

240 Replies 582,997 Views

[quote who="pacov" reply="1162" id="3187861"]Any thoughts about the new patch changes?[/quote] Nautilus nerfs make him slower and he can't camp lanes as effectively. And his ult doesn't ensure a kill on certain champs with escapes anymore. Jayce seems to have a bad early game, just observation, as I don't have him...

5,007 Replies 11,264,589 Views

Reviews are written by me and anyone else.[quote who="GoaFan77" reply="16" id="3187436"]Are you going to do all the Reviews yourself Krdax? Also I suppose you should add UE_Carbon, he's probably feeling lonely with all the other DS people on the list. I hear he's actually doing a little bit of modding again. [/quote] Done and no/yes, read above.

240 Replies 582,997 Views

[quote who="JasonFJ" reply="8" id="3187324"]KrdaxDrkrun, have you played with any of the enum values in the pipelineeffects yet? I'm look for a way to change the exhaust particle effect from team color to a set color but the reference value is COLOR0 which I presume is a team value constant. Tried to change it to all manner of constants but enum crashes. Hoping somebody has done this already and save me experimenting.[/quote] I'm not really

22 Replies 21,408 Views