Cylon warstar...
Cylon_Luvr
Hey Koobalt... obviously I would work on it if I had the skills, but now that the Colony model/texture is working, do you have any ideas or time to work on a WarStar or FortStar model as the Cylon starbase?
ZombiRus5 - yes, I agree regarding the Colony, there should ideally only be one of these! And would work as a Titan... however... when does Rebellion come out? We would therefore have to wait until Rebellion is released before we can use the Colony in-game? Not sure that I like the idea of using the old-school basestars as Cylon star bases... How about the WarStar of FortStar from the pics you posted on page 9 ZombiRus5? (like a modified old-school basestar)
Lavo_2.... you're approach is from the standpoint of simply "playing against" the Cylons as an AI, rather than considering those who actually want to play as the Cylons. Wouldn't be very enjoyable playing as the Cylons if you're left with duplicate and "filler" ships that are prohibitively expensive.
Hmmm.. yeah... if the original basestar design is done well! In Kyogre12's version, the original basestar looked "off"... texture was all wrong. Would be awesome if it looked like this, or something similar (think that it is from the original sins version from Larkis?): I do like some of the Cylon ships from the Battlestar Galactice Online game... see <a href="http://us.battlestar-galactica.bi
Colony looks awesome! I imagine that it will have a population like the Vasari starbase? Would make sense... Starbase should be moderately powerful when it comes to firepower, with autocannon's and missle launchers, but it strength should rest with the number of raider squadrons it can launch. Would also make sense if it could build frigates and capital ships... (if it is possible to build cap ships from a starbase...). The other thing about the Colony is that it is FTL capable i.e. when
Well... I think ZombieRus5 has some great ones that I thought could have translated over... and no, I have no idea how textures work. Not that it matter, but another one that I did like the look of for the Cylon Colony was a plague hangar defence? (looked more like a starbase...)
Koobalt - could this texture be used (belongs to ZombieRus5).. Would need to add some purple lights to it though, as per G_Bison's pic above...
nope... damn...
Koobalt - had a look back through the series, and yeah, the Cylon Colony has a pretty unique grainy texture.... One of ZombieRus5's plague capital ships has a similar look... would paste a picture of it here but I don't know how to do that! Will see if this works...
[quote who="koobalt" reply="165" id="3012188"] Quoting Cylon_Luvr, reply 161 Hey Koobalt... were you able to find a texture for the Cylon Colony? Sorry but nothing... [/quote] Could I help Koobalt? I don't know a great deal about modding, but could you give me some pointers on where I could start looking?
Hey Koobalt... were you able to find a texture for the Cylon Colony?
Any updates ZombieRus5?
Yep... been blown out of proportion I think. I doubt that NBC are going to go on a rampage and kill all BSG mods on the net...
[quote who="ZombiesRus5" reply="107" id="3007642"] Quoting Mord_Sith84, reply 105 So are the Cylons next? Not sure. [/quote] Oh wow... so does that mean that you are considering not doing the Cylons? I was kinda holding out for that too...
Forgive my ignorance.... but I'm assuming that the Thor is the most powerful Battlestar?
[quote who="ZombiesRus5" reply="1443" id="2995101"]I'm not quite ready for a download yet and it's only the colonial fleet right now. I plan to make all new icons for the Cylons and integrate them as well. It was quite a bit of work creating all of those for the colonial fleet and will take a bit of time to re-energize. Also, I do have the Boomer class basestar and plan to integrate it with the Cylons. [/quote] So
[quote who="Ben_Maxwell" reply="1424" id="2972375"]Kyogre12 Your Mod is AWSOME, take all the time in the world. To all the impatient Fans who keep moaning, why don't you learn how to mod and then you can play BSG Mod all you like, or better yet you could help Kyogre12 finish this mod ... [/quote] Ben_Maxwell - I do have some skill in modding, and asked Kyogre if he needed any help some months ago. I did not receive a response. Everyone is entitled to their opinion, an
[quote who="Stalcore" reply="1418" id="2971496"]kyogre12 I want to thank you for making an excellent mod. I also want to say that Kyogre12 has the right to take as long as he needs to make this mod. He is doing it for free and of his own free time. Every one just needs to be patient and relax. The update will be out when it is ready. Thank you again Kyogre for making the best BSG mod. [/quote] Stating the obvious here Stalcore - of couse we are thankful, and we all understand tha
I'm sure it will.... seriously, I doubt that this will ever come out... it's always "will release soon", then it never happens.... The expansion, Rebellion, will come out before this does, and then no-one will care about this mod anyway
Waiting for it is torture though!
Hey Kyogre12.... i'm sure there are a number of us who wouldn't be phased if the Valkyrie wasn't included... It would be a bonus... but I would rather the trade off of being able to play the updated mod now, without the Valkyrie.
Any updates Kyogre? haven't heard from you since 1st April...
Keep up the good work Kyogre12! Any possibility that we could see some more screen shots?? :)