NewHorizons

NewHorizons

Joined Last seen Member # 4418941
2 Posts 49 Replies 651 Reputation

[quote who="Darvroth" reply="4340" id="3424565"]I can't find AbilityAntiMatterRechargeModule to update it to effect titan class ships.[/quote]Should be just a case of adding the new object types to the targetFilter. I'm sure I logged a ticket for that (maybe as the AM recharger structure), as my version of that entity is still modified:- [quote]targetFilter numOwnerships 1 ownership

5,473 Replies 14,218,726 Views

[quote who="TobiWahn_Kenobi" reply="4315" id="3418773"]Sharlin as colonisation ship might be interesting, though for the carrier, I consider that one of the few disadvantages of Minbari, not having a capital carrier. For that they need the Neroon Titan.[/quote]True, the Neroon does carry a lot of squads, but the Sharlin could host a few too so I was proposing moving the Sharlin's statCountType role to the Sharoos and its statCountType to the Sharkaan with the hope of giv

5,473 Replies 14,218,726 Views

[quote who="Darvroth" reply="4310" id="3418586"]... the starting ships for each faction need revision. Not only for starting position, early, normal, late but also for ship selection relative to the tech tree and for victory settings.[/quote] Been thinking about starting capital ships myself, and given Lavo's AI insights, would suggest making them colony capitals** like the Explorer. That then shuffles around roles to other ships and so on...

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[quote who="Darvroth" reply="4306" id="3418397"]The amount of resources required to produce a second Elder capital ship cannot easily be mustered in the early game so even a "normal" Vorlon or Shadow Flagship is ok with me provided you aren't trying that victory condition on a small map[/quote]Your first capital ship is still free even with the flagship victory condition enabled. For comparison consider how these starting fleets would do against each other with, and without, their flagshi

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I've seen the graphic artifact near a black hole that jwagne51 posted at the end of reply 4465. It looks like a rectangular section of the planet icon sheet - there's a white star, ice field and part of the radiation cloud. If you pan the camera around the black hole it appears to move in the same way that lens-effects do around normal stars - could be

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[quote who="Darvroth" reply="4299" id="3417697"]If I recall the designated flag ship is the starting flagship.[/quote] That was true up to, and including, Diplomacy, but in Rebellion it is a different (non-levelling) unit, with different abilities, that is based on the race's battleship. I agree broadly with Darvroth's suggestions, maybe using Primus for Centauri, for no reason better than what was shown in the series. You'd have to be careful with the Shad

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[quote who="ZombiesRus5" reply="8" id="3415536"]New String Entries:[/quote] There's also[quote]StringInfo StringInfo ID "IDS_GAMEMESSAGE_RANDOMEVENTDETECTEDECONOMICUPTURNDOWNTURN" Value "The galaxy is undergoing an %s!" StringInfo ID "IDS_GAMEMESSAGE_RANDOMEVENTDETECTEDALLLOCATIONSRANDOMPLAYER

38 Replies 70,544 Views

[quote who="Darvroth" reply="4296" id="3416917"]A bit more than 4 hours ...[/quote]Sounds different to the crashes that happened to me, which would happen early on. So I tired again this time turning off Random Events in the game options, and no more crashes. [quote who="NewHorizons" reply="4295" id="3416914"]BTW Shadows aren't available in the latest update, have they passed beyond the rim?[/quote]Turns out it was another sly attempt by those masters of deception to slip away and

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[quote who="TobiWahn_Kenobi" reply="4287" id="3415668"]Btw. I've committed a v1.80 compatible build to the repository, the ModDB is already 1.80 compatible.[/quote] If Random Events are enabled, then you'll get a crash when the game attempts to spawn one. After referring to Goa's & Zombies's thread , it just looks like we need to include some more stuff into entity.manifest.:- entityN

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[quote who="TobiWahn_Kenobi" reply="4280" id="3414569"]Added the Minbari Announce from NewHorizons to the repository.[/quote]That was quick, cheers! [e digicons]:thumbsup:[/e] I don't think there many are other fragments of SotYR's music that lend themselves to such short event sounds. Some of the standard Sins announcement themes may work - Vasari's for the Narns, Advent's for the Vorlons for example. The TEC one works equally well for EA or Centauri, just a

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Some of the recent changes Rebellion's to planet bonuses and artifacts are interesting. Efficient Ship Factories: -30% ship cost - can make a huge saving on the more powerful cap ships Fortress World: +1 starbases, etc - a pair of upgraded Minbari starbases + Kanets == "they shall not pass" Planetary Organic AI: Now has +25% population. That combined with the new infrastructure upgrades can support massive populations. Power Core Relic: Now has +0.1 AM/sec

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[quote who="NewHorizons" reply="4259" id="3401174"]I am currently running SotYR with the 1.79 beta and (so far) I haven't spotted any new problems[/quote]The B5 planet bonuses didn't seem to appear - I think I've now fixed that. While I was at it I've added some new bonuses Gaim Colony Hives :- Increased population and health on greenhouse planets. Decreased structure costs, increased build rate. Psi Corps Base :- Increased allegiance Abbai A

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[quote who="Neil Banfield" reply="13" id="3406080"]As long as you are running current versions of those two you should be fine.[/quote]Cheers, that's good to know. As Win8.1 is supposed to bring back the Start button I thought it might conflict with Start8.

171 Replies 469,179 Views

[quote who="Uvah" reply="8" id="3406056"]Next question, files and folders. Will 8.1 install without affecting them.[/quote]That and how well will this update get along with Stardock's Win8 apps such as Start8 and ModernMix.

171 Replies 469,179 Views

[quote]These were all on the old distro system ...[/quote]Impulse. [quote]... is Rebellion a Steam only release ...[/quote]Yes, it's available on Steam and uses its functionality for things like achievements. [quote]... do I need the other games to play it?[/quote]Nope, Rebellion is a self contained title, unlike the Entrenchment & Diplomacy expansions.

4 Replies 7,300 Views

[quote who="Lavo_2" reply="4258" id="3401114"]I'd suggest focusing on 1.52. Plus, for now at least, 1.52 is compatible with 1.79.[/quote]Agreed - Rebellion 1.52 is still the official/stable version. The beta is available purely to allow the Sins community to, at their own choice, test & provide feedback on new developments. I am currently running SotYR with the 1.79 beta and (so far) I haven't spotted any new problems. However the devs have stated that the compatibility of

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[quote who="Darvroth" reply="4242" id="3400156"]If asteroids were available earlier in the tech tree it would help with expansion especially for the Minbari and with the unimproved penalty would serve as an economic brake. Thoughts?[/quote]Balancing SotYR's races is always a challenge. The younger (weaker but adaptable) races, like EA, Narn, should probably have early access to all planet types. At most they would require tier 1 or 2 techs. It would be nice if the Centauri ships h

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That just sounds like LAA (Large Address Aware) which has been discussed numerous times over the years. This is just linker flag (/LARGEADDRESSAWARE option) which would normally be set when an executable is compiled. The devs said that turning on the LAA flag may introduce instability, hence why it isn't used:- see https://forums.sinsofasolarempire.com/407088/page/2/#3187149 The experience from forum members with LAA seems to be mixed - some get it to work fine, while others

6 Replies 6,526 Views

LIBRARY->Right click on Sins of a Solar Empire: Rebellion On the menu select Properties , on the resulting window select the BETAS tab. Use the drop-down to opt-in. There's no beta access code to enter, see link in the OP as well: https://forums.sinsofasolarempire.com/447729

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IIRC Trinity was patched to be Windows 8 compatible, so the old version of Trinity on a disk probably won't have that fix. FWIW I downloaded & installed Trinity from https://store.stardock.com and had no problems installing on Windows 8.

5 Replies 4,077 Views