[quote who="selereth" reply="41" id="3306177"]No, I'm talking about the replay that this guy posted, where do you save it after you've downloaded it, like which folder?[/quote] \Your own document folder\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Record-MultiPlayer Actually any record directory would work, but it makes the most sense to put it into this one.
ARESIV
[quote who="Hankers" reply="3" id="3305967"]The "little arrow thingie" works exactly as intended. If you hover your cursor over the arrow you will see - Go To Last Read Reply". So if any post you are clicking the "little arrow thingie" on is the first time you have read any comments then you will be directed to the first page of the thread. [/quote] You know.. I searched the damm thing ever since I registered.... [e digicons]:rolleyes:[/e] <
[quote who="DirtySanchezz" reply="17" id="3305846"]Moving to Steam was one of the best things that ever happened for this game. Did I mention that online player counts peaked over 1000 at a single point in time after the recent $14 Steam sale?[/quote] Nobody has anything against them offering it on Steam. What rightfully pisses people is that you are forced to use Steam. At which point
[quote who="RiddleKing" reply="18" id="3306052"]The vasari loyalist are the most powerful race in the game with the best capital ship in the game: Kortul Devastator and a titan not dependent on Anti-matter for its starting abilities. ... I'd like to bring something to light that i think people completely ignore: People always say unity mass needs a fleet to do any damage and bring up the whole issue where the fleet is completely wiped out by another titan.. exc
[quote who="willsmith806" reply="1" id="3306095"] This is for hard/cruel SP so I have no idea how well it works in MP though...[/quote] Well.. it doesnt... by the time you hit midgame you have to deal with enemy Titans and lets face reality.. the Anklyon ist not doing very well right now.
[quote who="selereth" reply="34" id="3305701"]Where do I save the replay[/quote] Start any game.... hit F10... go to record Enable autorecord Done Or when in a game..... hit F10 and select record. [quote who="Seleuceia" reply="35" id="3305717"]I wouldn't underestimate repossession either...there are occasions where 2 fleets sit at
[quote who="GoaFan77" reply="11" id="3305348"] Quoting boyle1983, reply 10A little context, then a question. So I've had the fortune of finding and besting the level 10 advent titan. it involved a lengthy chase around the star system as the scared child ran away... I was persistent in the chase because I wanted to get my titan leveled up, and the 2500 xp or so from Mr. Advent was worth it. So I chased him down and got the xp... Herein lies my questi
[quote who="harpo99999" reply="3" id="3305429"]from what little I know, the location for placing mods does NOT alter between supply paths for the program, only with the patch version number and expansion. eg vanilla sins 1.19,entrenchment 1.xx diplomacy 1.37 and rebellion 1.10 harpo [/quote] Ever since Rebellion the files are located in you document my games folder and no longe under application data. Tha
[quote who="Zyzyfer" reply="22" id="3305157"]Another question. In order to be able to feed other players in MP does one need to research technology that allows one to "demand and offer gifts"? For TEC its called 'Universal Negotiation'.[/quote] Yes.
[quote] 3-4 years ago, Sins had a population of 50-100 people a day. On top of that we also had problems with hosting games, where only a select few of people could host a game. Among these people we had 2 clans that were somewhat alive [DT] and [_] in which some of the core players of the clan still play to this day. We held our matches labeled skilled in which case any player with less than 20 games was most of the time booted from the game. We kept the community closed to most new outside
[quote who="MooSephei" reply="30" id="3304978"]Maybe the Ankylon could act as a mobile spawn point for frigates. without damage changes. The Coronata should convert enemy culture centers. (Name of tech: Corruptive Conversion) There should be a chomping sound and animation when Vorastra uses the maw. The Ragnarov frontal cone should be smaller. Nano leech should affect shields not hull, but phase missiles can counter so it is non-OP. Nerf
[quote who="KageToraUK" reply="2" id="3305012"] No, I am looking for Directed Reproduction and Captive Suppliers. How do I find them on the tech tree? I've looked at everything, and I can't find them. I am currently playing as Vasari Rebels, if that helps. [/quote] If you open the research windows there is an category for all of those researchs. It is located above the Artifac
[quote who="SergeantJezza" reply="2" id="3305017"] Quoting GoaFan77, reply 1 Just FYI, if you ever want to try serious multiplayer Vasari Rebels are usually banned due to their jumping starbases of doom. If you don't, it's no problem. Although this used to be true, I went into a couple of games yesterday as VR and no one complained. The Orky got nerfed again, which helped.[/quote] Yes, the Vasari Rebels are now much more w
[quote who="Incomitatus" reply="20" id="3304686"] Quoting ARESIV, reply 19 If you are in a suicide spot on teams... which has a change of at least 50 %..... you likely will be gang banged too... however there is no option but to dig in pray. The suicide spot is where the GLORY is! At least in most RTS's. I haven't had a chance to MP Sins yet, and I don't think most players would like the settings I prefer, but in other games it's always
[quote who="Noxmenno" reply="5" id="3304734"]Just had my first game of rebellion. That titan rocks!! [/quote] I am glad that you enjoy it. [e digicons]:grin:[/e] If you ever want to play against human players, the multiplayer is pretty active currently. And there are many people who are interested in a more casual game, too: https://forums.sinsofa
[quote who="Seleuceia" reply="21" id="3304727"]If I were to buff the Ankylon, I would focus on buffing group shield first, since it is a pretty useless ability...I'd make it a fire and forget ability with a large radius at all levels (let's say 8000)....I would then make it so that the cooldown and duration match....the only thing that would then be scaling with level would be the actual damage reduction value...since this ability isn't going to stop titan AoEs from absolutely rap
[quote who="bilun" reply="11" id="3304590"] I never once advocated playing offensively. The absence of overusing static defenses does not make a strategy offensive in nature.[/quote] All right... now I understand you.... But what strategy would you suggest? [quote who="bilun" reply="11" id="3304590"] This is indeed true, I never contested that the tec rebels are better offen
[quote who="dvvdsfasfa" reply="2" id="3304636"] Quoting bilun, reply 1I have no idea what you're actually suggesting or addressing. That probably means you don't play multiplayer.[/quote] Or that your explanation is flawed. I think I can remotly understand where you are coming from..... but more details would certainly be helpfull.
[quote who="Zyzyfer" reply="15" id="3304643"]Thanks Incomitatus, and thanks ARESIV for such a great explanation of the titans and super weapons. All very valuable info. Somewhat off topic, I was recently on the receiving end of a really cheesy tactics during a FFA MP game. A novalith cannon was used against my home-world (while I was busy against another player), within about 20 minutes. It turns out that the host had victory conditions turn on- so when my home wo
You guys all should consider quitting drugs..... [e digicons]:P[/e] [e digicons]:rofl:[/e]
[quote who="Glazunov1" reply="5" id="3304554"] Quoting alaknebs, reply 3.... it's whatever you want it to be. see firefox going chrome style version number inflation And that's a perfect example. Firefox was issuing incremental updates as "7.XY," until it became apparent that Chrome appeared to be making more progress by giving each new incremental update a new major release number. Soon thereafter, Firefox followed
Nice! [e digicons]k1[/e]
Hello and welcome to the forums! [e digicons]|-)[/e] Any game that is not chess or something similar will always have more or less fiercy balancing discussions. You should not let yourself stop by them. Rebellion offers many "under the hood" features that I really dont want to give up anymore. It is certainly worth buying. [e digicons]:grin:[/e] There is also the fact of Stardocks awesome support for this game.... many of
[quote who="Ryat" reply="3" id="3302533"] Quoting cs17519, reply 2For some reason I thought Sins was released in 2012. Is easy to understand that as Sins of a Solar Empire:Rebellion was release in 2012. Quoting cs17519, reply 2But still, most of my suggestions were for Sins2, not the current game. Agreed. And has been posted and signed many a time. One more voice to the chorus cannot hurt .[/quote] What he said
[quote who="GoaFan77" reply="8" id="3304497"]I disagree. First of all, you tested in a FFA in a fairly small game. That type of game is not the type to use the Loyalists in. Novaliths are much better in the large team games multiplayer plays. One is that theirs a chance a TEC Loyalists player will end up in the eco slot, and here the early and much cheaper Novaliths can have an impact. Larger games have a larger number of potential Novalith targets, and if just one player on your team gets No