kudos to you, Stardock.
athelasloraiel
I distinctively remember we had (during beta) something called influence to use in diplomacy, but... -.....it appears I don't see it anymore? Was it removed after Beta?
agreed. IOd also love to see renewal spels to get more terrotory for cities and a plague to kill all ai pioneers they manage to have 15 turns before me all over the place, bugger them...
Id prefer we had mroe economical options for things...not like Hearts of iron but nevertheless... anyway, why does it happen that another faction always gets more gold from our trade treaty?
list of proposed changes, please! show to everyone Stardock rocks (you already did, but fan base likes to be reminded now and then)
list? what list?
Are there maps bigger then large from game random generator? I want huge maps, no, I want biggest mofo maps possible. The usual large sounds silly...
great discussions, I would like to have them too. I would also like to get free DLC for every new player I bring into the fold.
It would be great if Froggy would acknoledge the suggesions and create a official "we are interested in this first...." that would be awsomenss!! and next, Another idea to give DLCs to players that brong 1-2 new players/customers !
we need more huge and gigantic maps. can someone point Brad to that?
Please make it sticky, and repost in Valve/Steam Fora. People, be short and self explanatory with suggestions/wishlist. Thanx. here it is: "Love you guys (and gals? If any girls around, it might be prudent to let them voice something on public fora, we love chicks who dig games!). I would dearly love to see a DLC with: 1. MP 2. more spells 3. modifiable spells by using Arcane supstances/mana/ess
Please make it sticky, and repost in Valve/Steam Fora. People, be short and self explanatory with suggestions/wishlist. Thanx. here it is: "Love you guys (and gals? If any girls around, it might be prudent to let them voice something on public fora, we love chicks who dig games!). I would dearly love to see a DLC with: 1. MP 2. more spells 3. modifiable spells by using Arcane supstances/mana/ess
conclave more essence. town more production, same as fortress.
no.(not to have it same as other steam games).
coop in one realm, coop same faction, coop multi teams, add me for all and any. also, Game needs 64 bit and huge-er maps!
Bravo to the work of OP. Thanks for showing me the importance of production and realm spells. I also tried challenging to have same AI abilities like players have. and was steamrolled. I think AI also settled city where it shouldn't. Please Brad, fix that and AI champion supertraits for the next patch. Thanks.
[quote who="Azzazell" reply="156" id="3217105"]Will key to Steam version be given to persons who bought game by Stardock? Because for today only people who bought game via Steam may use it. This is not fair.[/quote] I was waiting for it to hit steam. I guess that's the price you pay for having it 4 months before me. Maybe Steam requires them to pay them 20% of each sold game that registers to STEAM so probably won't happen. I know I asked and beg
playing now. Howering over city and selecting city should show enchantments applied to it, as well as select enchantments to be able to check them out and ev. dispell them. EDIT1: Also, turn number should eb visible on main map screen. EDIT2: When deciding to upgrade outpost, armory and defences options should show if there is any cost and what does it cost to build them. EDIT3: Im really missing previous/net unit and attacki
[quote who="jereome" reply="153" id="3216802"]1. As for spells just do a replay of Masters of Magic and take a good look on how their spell system is and implement it into Fallen Enchantress. For example in MOM each side has some pretty powerfull global spells that require multiple turns to cast and a system of spells to protect against those global spells such as Disjunctions, Enchantments that fire off disjunctions automatically, enchantments that cause earthquakes to players cities that ca
I'm in on steam, and can't wait for 34% to finish...
I just bought it, on steam. testing for the firast time. AWSOMENESS PUREBLINDING. Needs MP, can be added later. Ill write a few ideas in a day or two after I manage to grqab some wind about it's awsomeness and stuffs. of course, will post on steam fora.
Just bought it. EDIT: ON STEAM!!! downloading and prepping to watch True Blood with wifey... then, all night is mine... Can we get any numbers that you managed to sell on steam, you know, just to cheer you up?
change grain name please. fertility sounds great.
Hmm, come to think of it, will spells have modified effects depending on target they hit? For example, if lighting hits a knight in shining armor, will the electricity spread to surrounding squares? If you hit water elemental fir a fireball, will it be hit harder or less? etc.
I think you misunderstood idea behind DLCs. They don't need to be charged for. those after a while become as cheap as sawdust). IT is far easier to develop some graphics and a few modifnications for a DLC. An expansion would be far more... and definitely wouldn't be with only things that add to visual or styling for the game - expansions add some new mechanisms, ideas etc to game One should definitely be clear what are game's DLCs for - to m