Since Paul voiced last week that health regain rate should be looked at, it would like to repeat my question of last week that unfortunately was not answered due to the limited time available: Damaged ships regain their health very slowly. Since shipyard can now idle. Is it possible to introduce a "repair" mode instead of shutdown that would accelerate the health regain rate of the ships within the influence sphere of the shipyard?
Thecw
When an enemy vessel is next to one of your planets a crash occurs if you attack it with a ship that is in the defending fleet for that planet. How to reproduce: Have a ship in the defending fleet of a planet; wait for an enemy ship to take up position next to your planet; select your ship and right-click on the enemy vessel; and watch the program crash to you desktop. <img style="vertical-align: top;" src="https://www.mediafire.com/convkey/5091/b4ru75bxvh8e1ku6g.jpg" alt="Ene
mormegil, you are quite right: "Lasitus" is actually 3 times in "StarNamesText.xml". Now waiting to see if i will ever discover my own star (name) among the thousands during a game [e digicons]:grin:[/e] .
In various fields in the info panel (and in the planet list) are unreadable when the value (>= 1000.0 or It appear that the number is wrapped (to the field width) and then clipped (to the field height).
Occasionally more than 1 star will the same name. Very confusion when you are looking for which planet belong to which star.
When in the save or load dialog the game menu pops up when pressing ESC. It is harmless but a more logical behavior would be to close the dialog.
Damaged ships regain their health very slowly. Since shipyard can now idle. Is it possible to introduce a "repair" mode that would accelerate the health regain rate of the ships within the influence sphere of the shipyard?
Currently ships in the fleet info panel are colored blue. Is it possible that they could be color code according to their health? For example: Green when slightly damaged, yellow when moderately damaged, red when severely damaged. The same for ships in planet orbit and docked in the shipyard. And also the same for entire fleets in the stacked info panel.