*Taken*
Drian117
Sins of the Past Changelog
Sins of the Past News:
Sins of the Past will be ceased immediately as kcirtap has asked that the project be shut down due to lack of progress and I have no idea how to take it further, he may continue its creation later. Sins of Pirates will be ceased as I have no more vision for the mod and am working on a new secret project. Details of new Project The plot for this new mod is the Ancien
Changelog for 1.2 Many more string fixes Balancing All planet bonuses removed for a new system inspired from a couple of other mods Re-added Cap-ship factory for pirates All Capital ship complete, 3/5 abilities done/changed and balanced. Pirates now have 3 weapon classes of their own, Ion Beam, Gamma Ray Cannon, and Anti-Matter Missiles Research trees for all factions have been modified Pirates
This Thread is for both Sins of Pirates and Sins of the Past. Sins of Pirates This mod's goal is to make the pirate faction a playable one and a larger threat overall. <a href="https://forums.sinsofasolarempire.com/438189/g