I agree. The large-scale economy simulation appeals to me most. I may buy it during the Steam Winter Sale. If you're going to buy it, I have to recommend holding out just a bit.
matrix_v
I certainly hope custom races return, using the new ideologies system. In GC2 I tried recreating the Vong from Star Wars but couldn't find any way to give them attributes that would do them justice - they are supposed to consider mechanical technology blasphemy. "We do not live side by side with impurity. Your civilization is built on abominations. Your galaxy is polluted. We have come to cleanse it, so that others besides our warrior caste may occupy it and live
The CoD/BF/Halo forum members probably don't have conversations like this. Only strategy gamers... [e digicons]*_*[/e]
I'd guess 4 minimum (for the smaller maps), 8 recommended.
[quote who="18Zulukiller" reply="1" id="3416410"] Terrorstars[/quote] I thought the planet was still supposed to be there.
[wrong thread, please delete]
The toggle is a nice idea, but I doubt anyone would use it for more than a single fight (they'll miss the sounds).
Source: https://forums.galciv3.com/449924/page/1/ Some quotes are slightly edited for compactness/clarity. Brad Wardell: We developed a new engine for the game so that we could have prettier visuals and support bigger galaxies and that. SteamWorks is what’s making the multiplayer possible. Ship design in GalCiv III is probably the part that's most upgraded. We’re making a
[quote who="Lavo_2" reply="632" id="3414707"][...] This full version will now gain an additional delay as I will be making sure it is 1.8 compliant.[/quote] I'm glad to hear that SoaGE lives on. Thanks for the update, Lavo_2.
Sorry in advance.
[quote who="Rhonin_the_wizard" reply="4" id="3415090"] I wholeheartedly agree. More than 10 civilizations on a map. I hated that I had to choose 2 civs that could not participate in my conquest of the galaxy a game.[/quote] Same here. Did you have a tendency to pick the same two? For me one was usually the Iconians; the second varied.
Yes, yes, and more yes! 9 + (9) just doesn't do GalCiv justice (I think it was 9 in TA; could be 8).
[video]http://youtu.be/Q3l2lh3vqIg[/video] [video]http://youtu.be/GCwNnnUIQ60[/video] [video]http://youtu.be/owdjizoiqVY[/video]
[quote who="chuck1es" reply="332" id="3413052"] Oh my god, could you imagine how douchy Skynet would be if it was based off the behavior patterns of us gamers? Heavens ta Betsy...the trolling alone...[/quote] The quality of the trolling would increase exponentially based on the computer's patience. (Wow, I just added so much to the discussion.)
So long as they don't do what Microsoft did with Windows 8 - make desktop software gesture-based.
[quote who="ParagonRenegade" reply="27" id="3412567"]"A New Beginning" Is just... stunning. Bravo, just... Bravo .[/quote] Wasn't "A New Beginning" the original name for DL's title theme?
[quote who="ParagonRenegade" reply="320" id="3412539"][...] The thing is, diplomacy, espionage and the such are absolutely essential to the strategic aspects of the game, otherwise known as the reason people play this game. Nobody play Galactic Civilizations for the pulse-pounding, visceral combat; we play it for the management, planning, number crunching and broad-scale military maneuvers. [...][/quote] I think that was very well expressed. If I may add my own opinion, S
[quote who="Frogboy" reply="13" id="3412544"][...] they have come approximately five years too early. [/quote] ...and GCIII is set 5 years later. [e digicons]:omg:[/e] I'm very much looking forward to this.
I am in crippling non-founders pain! Nobody loved the music from GCII as much as I did! ("most listened to" on my MP3 player) (In good humor:) Wintersong... those typed "na"s that I can't hear... how could you? Who paid you? Was it a vengeful Drengin that got away? (Okay, I really need to get over a game soundtrack) Da daaah dah daaah... Da daaah dah dah dah daaah. (Changed my mind)
I think bipedal Thalans is a retcon. If you look at Hithesius (?) in GCII, it really does appear by the angles that his weight is resting on the appendages protruding from his shoulders.
I would like to see multi-monitor support too, particularly with draggable windows.
[quote who="Gaunathor" reply="12" id="3412125"]"Two of the major civilizations in GalCiv II will be wiped out. Eliminated. You'll still be able to play them in GalCiv II but come GalCiv III, they won't exist. Eradicated. Individuals of the two races may still exist and show up in GalCiv III but as playable races, their histories will come to an end." Granted, it's an old post (made long before DA came out), so some things may have changed since then, but that was the pl
[quote who="Antilurker77" reply="310" id="3412268"] More importantly, since every game of chess uses the exact same pieces in the exact same starting positions, the number of strategies you can execute is limited.[/quote] http://en.wikipedia.org/wiki/Shannon_number
I think the Korx were a big part of the game, and I hope they return as an independent faction. Whether or not I'm evil, I like having a race whose morals are dictated by profit. As far as the Krynn, though, I thought they were "committed" to spreading their religion. Giving that up for commerce seems out of character, unless that's a means to an end.
[quote who="mattiscool555" reply="290" id="3411704"] as per: https://forums.galciv3.com/449479/page/2/#3411697[/quote] I'm glad to hear that Brad and the team are staying true to GC.