factory, and as soon as it's finished, it will replace the Mark I factory on the planet. Take this with a grain of salt however, I'm not sure if I remember all the details correctly.
Psyringe
hat class 1 world ...
icitly said that Multiplayer fans will get their fair shot, and that's exactly what will happen. So no need to get upset, no?
a thread OT: MoO2 - I'm in for a MoO2 discussion anytime.
ain, the idea might be total nonsense ... *scratches head*
long forgotten. So I don't think there's much point talking about multiplayer now.
s game Is this so? I don't think that many would object multiplayer as long as it doesn't mean watering down the single player game - which won't happen, so the single players wouldn't lose anything.
"If I were drunk I might embarass myself with the scary full view, but alas I am sober..." Drink something. From what I see above, the only reason not to wear bikinis would be to prevent poor guy's eyes from popping out.
multiplayer 4x TBS game, have a look at Space Empires IV. This game was written with a focus on multiplayer, and I think you'll like it.
Hmm, you certainly had a bad experience that day. But fortunately, there's no need to generalize the behaviour of two guys to all guys on earth. Sentences that start with "Guys are ...", or "Girls are ...", are always in danger of ending up wrong because of oversimplification. There are certainly guys out there who treat you differently, so don't give up hope on us. I think the i
n't matter when you preorder the game or subscribe to totalgaming.net. As soon as you do, you can download the current beta version via Stardock Central.
Ship design.
oesn't mean much fun, but multiplayer is intended to save the day. From the statements of the developers, it is very clear that this will not happen to GalCiv 2, which is a very good thing imho.
screenshots continue to look good. Nice to see how work progresses regarding the details of these screens (like the camera controls or the icon labeling).
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ired effect (claiming planets / ability to rush territory) is no problem anymore. (Side note: MoO2 couldn't have implemented this solution, because MoO2 had no starbases.)
ement game that GalCiv aims to be.
this offer interesting.
You could still have listening posts od course. You just don't build a "satellite", but instead a "spy satellite network", which needs one tile for its control center on the planet.
Interesting article about a topic that's perceived quite controversial here in central Europe, specifically concerning headscarfs. The separation of church and state is something that is regarded as very, very important in central Europe. Looking at our history may explain that: We had centuries of wars fought in the name of religion. Especially in the mid-17th century, central Europe was totally devastated after a series of confessional wars,
Of course. I'm from Germany. Regarding the different possible meanings of "sexy", I think a found a good way to illustrate the difference. On meaning is, of course, to express desire. The other is merely expressing that someone looks "desirable", without implying desire of the speaker. A good example is two women
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I see ... actually, that's a good thing for me to know, because when I use the word "sexy" (which has permeated into my country's language and is frequently used here), I don't think that I'm implying personal desire. *makes a mental note about that this may lead to misunderstandings when talking to Americans*. Seen in this light, I now understand better why you found the commercial disturbing.
ave multiplayer built in. But we may do it in an exapsnion pack.