ShadeMeadows

ShadeMeadows

Joined Member # 5796468
1 Posts 31 Replies 8,127 Reputation

[quote who="cuorebrave" reply="13" id="3648050"] Did I kill this topic? lol [/quote] Nah! people just are not that active for the time being! LOVED the idea... so much awesome ideas! [e digicons]:cylon:[/e] I like a Gameplay video that makes the viewer beg for more story!

34 Replies 34,177 Views

They can't directly... BUT i do think they can still reference something, they don't need to say names or things like that just a mention would be an awesome and harmless Easter-egg examples on conversations: "Are you crazy? why would someone want to get into

5 Replies 349 Views

Not exactly the first 30 minutes thing, but i like the idea of the first villains we encounter are not the main villains, we kinda of encounter the Ur-Quan pretty quick considering the length of the game, i want a race that everybody fears (and the humans don't know about it of course) and it stays in the shadows, like when you hail it, you see only silhouettes or static... THEY Could appear at the first mission only to give the taste of mystery

34 Replies 34,177 Views

[quote who="Awkbird" reply="3" id="3646696"] Just had to bring religion and politics into it, didn't you? [e digicons];)[/e] Your points actually got me thinking; I thought it would be clever if we do start out as weaponless explorers and then as the story unfolds, the actual process of taking all the nukes out of mothballs from the dark side of the moon becomes one of your first exploration quests. Similar to how your first quest in SC2 was visiting the moon to ch

34 Replies 34,177 Views

Yeah, you are right... i still think showing the aliens entirely will take away some of the mystery... Maybe show the aliens hands pressing some buttons (not showing the faces) then one of the many aliens shown, one is a childish ship like the Spathi or something. in the actual trailer, the many aliens can be shown (but it would be awesome if not all appeared, it would add to the surprise when the player see them in-game "Whoa, i didn't know there were MORE

15 Replies 10,496 Views

[quote who="cuorebrave" reply="53" id="3644721"] Quoting ShadeDark, reply 52 i had a paper-hand-made star map... lost in the sea of time... sand of time... or something like that! Dude! I had a whole binder! I marked down where to find good bio, resources, quest items. And then I drew out a ma

54 Replies 107,469 Views

Wow! [e digicons]8|[/e] BE MORE ACTIVE PEOPLE! YOU MAY THINK 2017 ITS FAR BUT IT ISN'T! You wanted to become a founder so get involved! [e digicons]:dur:[/e] I'm such a fanboy for checking here each day! still, i only made 2 discussions, but i always comment! [e digicons]:rofl:[/e]

35 Replies 13,808 Views

[quote who="Vaelzad" reply="1" id="3642896"] Well I read all the forum posts and try to make sure I read the forums at least once a day. While the idea is a good one there are legal issues with using anything that is created by non-employees of Stardock. We would have to commission individuals for their artwork. We have a very talented group of artists who have been concepting critters in the world recently and we plan on sharing more of them in the upcoming months. &nbs

4 Replies 9,404 Views

Before anyone says a thing, i know i sound like a kid asking for this, i know that even a little bit of change can, well, change the original concept But sometime ago i was thinking: " Why don't we (the founders) send or post drawings of critters?, if they can't (or won't) add them to the game, it's good to see concept (and fun too) of people's i

4 Replies 9,404 Views