Stregone

Stregone

Joined Last seen Member # 636199
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Sounds like a band aid for the real issue. The game is supposed to be anti-micromanagement, but you end up having to micromanage something trivial as overpopulation. I think a better solution would be to setup 'spaceliner routes' with a new type of ship, just like you setup trade routes. And have these ships automaticaly balance the population between the two systems they travel between. ~SDC~

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How about a buncha of semi-expensive social projects that add a tiny bonus to various stats, have no maintenance, and you can build as many of them as you want. The high price and tiny bonus given would keep it from being unbalanced, and it would allow you to specialize a planet over a long period of time, and keep you from having an empty social project queue. ~SDC~

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