Any game since 2007 have replays ,not have makes no sence this days .
TAG_Utter
[quote who="Ticktoc" reply="1" id="3606552"] Do you expect the AI to make use of the 0.70 changes like the new global abilities? Not yet. https://www.youtube.com/watch?v=J4CQSc2Vszc Edit: Bunch of Youtube people seem to have got .70 early. In the summary screen of that game you can see they have zero global ability spending.<
[video]https://www.youtube.com/watch?v=RqncLzJKCHM[/video] Some times no need words, watch ...it says exacly what i feel and think about top strategy.
Yes indeed the current diversity in ASHES maps is very basic and simple, but I also know that at this time the priority goes to other stages in the development of this game, we have to keep in mind that this team is not composed of many elements but they are good. I Also make maps to GreyGoo, not playing AOTS because Zoom and the very small units and GreGoo due to Zoom but can´t stop appreciate the amazing maps of GreyGoo is probably the best of these la
Best RTS game with best pathfinding was and is Supreeme commander 2 (and im a SupComFA player) and PA also have done a good job. If there is AotS pathfinding problem there is enouth time to be sure will work well . This game will crash at every moment ,there is cancer all over the algorithms. Im just try to see wy that on maps and mods [e digicons]:-"[/e] i know thats Quoting TheRealWarpstorm so w
[quote quoting="post"] Greetings! So far, I hope I've done my best to convince you guys that this will be a horrible game that will give you cancer and that you're all being ripped off so that I buy a gold plated rocket car. [/quote] You almost make me belive this really got cancer everywhere,thats wy this is in this days the most active game im in. I just can tell ...Its too soon for DLC even just has a gift, you will
If you want to get an idea of how much spend 32 gb. Usually build quality 4 consumes around 16/19 gb depending the map size for me never pass + then 24 GB, so if you crash on build 4 its really the Memory i still dont know wy need so mush memory to this map editor but its needs be optimize. I have 32gb ddr3 XMB 2400 / GTX 980 TI strix /I7 4790K After some testing in all kinds of Map dimensions i could see that the map editor that we use (dunno if same
[quote who="ASADDF" reply="51" id="3605456"] Quoting eviator, reply 48 I am on vacation and I don't have the files to reupload them sorry, give me one more week to get those files back up or..... wait... [/quote] Sry but no come back right now [e digicons]:thumbsup:[/e] jk Just relax
[quote who="eviator" reply="49" id="3605259"] Quoting , quoting post My personal Vault section. <span style=
Steam AOTS foruns are more active then here now ( and thats good) so we have to keep an eye on both.
[quote who="tatsujb" reply="5" id="3605011"] Quoting Zorin1, reply 4 Do you have a recommendation on what game capture software to use? OBS. in dx11 mode. or don't record at all. Yeah I know but when the devs themselves are asking around there i
[quote who="ASADDF" reply="39" id="3602798"] here is an updated map using different builds Build Quality 1 Erosion 500. >206 MB >> http://www.filedropper.com/aotstwilightflamemap Build Quality 2</str
[quote who="ASADDF" reply="45" id="3604907"] Quoting The_Engenieer, reply 44 Another thing, in future put auto generate the DDS Map preview with all economic so all can have a 1 picture and think when in lobby waiting, whats best tatic to use for the eco. Im making that on maps until i have that on your maps, but i ho
It is necessary to open an option for rotation the seeds, so that all players have the same advantage. At this point in almost every map there is differences and advantage for one team, to another team due to placements in the same direction of seeds, is a disadvantage since the first engineer of all seeds comes out all in the same direction. I have make a short map has a exemple to understand bether . <img src="http://s5.postim
In future something diferent its think to progress bars and Ui . But for now we must have something. Its time to show the world new ideas ....and AOTS have it.
What is the reason that Fury have a huge difference in relation to Hades makes no sence both showld have same size. In relation to aircrafts ,all showld leave from the air factory 1 by 1 both Fury and Hades .. Hades are spectacular got the perfect size and the appearance is superb without words what a fantastic work there i never saw since i play rts games this air d
What is the reason that Fury have a huge difference in relation to Hades makes no sence both showld have same size. In relation to aircrafts ,all showld leave from the air factory 1 by 1 both Fury and Hades .. Hades are spectacular got the perfect size and the appearance is superb without words what a fantastic work there i never saw since i play rts games this desig
[quote quoting="post"] Why can we not have explosions? ALso, why are neutral defenders too easy. They should have a capital ship somewhere, they could be roaming around. The music now is really annoying as well. [/quote] Think this game for now has a Home that still needs to be build. Right now you are work in the house design and you only have the terrain ,can you complain wy the kitchen still not build to
[quote quoting="post"] moved to Win10 this weekend. If I select "Dx12" from inside Steam, the screen flickers and then nothing (back to steam) If I go manually to the file location (inside \common\ folder), and run the Ashes_Dx12.exe, the game starts but I believe it is only DX11 based on the results from the benchmark tests. So DX11 laucnhes with either .exe and DX12 won' launch from Steam at all (DX11 does launch
Yestarday i start make this, http://theengenieer.weebly.com/ to work has a vault so i can have a place more organized . But i hope in future we have here or in game a Vault and Mod section by filter where we can have all more organized and easy to share and see all information.
For now why you don't give us something to upload our unofficial maps so every player who want to try something new can download and test them. [/quote] Yestarday i start make this, ( http://theengenieer.weebly.com/ ) to work has a vault so i can have a place more organized . But i hope in future we have here or in game a Vault section by filter where we can have
Yes last positions where rong ,they take it out to fix maybe in 2/3 next updates we will see the new positions fix.
I'll be honest. I think The Power Amplifier does not make sense the way it is being used. To understand ! (english not my best but i will try) Already exists Turinium generator right? Now we have The Power Amplifier , which will be put on the Relays , we have engineers or units that capture the relays and we have in 2 seconds an +1 income for metal and then we build a Power
[quote who="tatsujb" reply="2" id="3603202"] Quoting The_Engenieer, reply 1 I think for now you cant bullshit. you can : https://forums.ashesofthesingularity.com/471952/page/1/#3591932 [/quote]<
[quote who="TheRealWarpstorm" reply="22" id="3603212"] One thing I will recommend is not getting too attached to any maps made during the alpha or beta. I reserve the right to make changes to the editor or gameplay code that will invalidate any maps made. [/quote] Yes thats ok this all too early , we know this will change and thats a good signal.