DonFESQ

DonFESQ

Joined Member # 644886
0 Posts 0 Replies 57 Reputation

I have never been able to rush a major on maso. But since it can be done, I'll probably have to do more experimenting with it. I haven't seen a problem with the genius surrendering to the incredibles that early either. My tiny masos have pretty much turned out to be similar - whoever is closest starts demanding money then they attack me. I get to try to withstand the star fighter and battle cruiser rush with my axes. The biggest difference on the latest 1.04 is that the attack seems t

49 Replies 5,167 Views

I've recently installed the enhanced terraforming, xeno religion, and smuggling but haven't used or seen any in the games yet as my games have been military wins with dreads. They must be way late game stuff. Was surprised to not see the drengins with smuggling. Anyone know when that pops up? Is that the counterpart to good's hyperwarp? ~SDC~

6 Replies 306 Views

new maso is much tougher in my opinion, I'm having to rebuild my confidence dropping to all genius winning then adding one incredible at a time. Am up to 2 of 5 incredible now. I'm planning on playing the challenge but it will likely be next weekend after I get some practice in. How can it be that Frogboy has never won on maso? I guess that means it is a well designed game. If it was my game, it would probably have some obvious flaw that I would know about and exploit. ~S

17 Replies 821 Views

After sleeping on it, I can understand the theory behind the trade good nerf. I think it went a little too far with maybe a rebalance in order such as has been done on the BH, PQ etc. Particularly on the lower levels, trade goods are a great way to overcome mistakes, level the playing field, and in general help learn the game by seeing the percentages at work, flipping trade goods for techs or cash to several different races. I'm also comfortable with keeing it the way it is now for

147 Replies 4,900 Views

Maybe I'm just a dummy but I never thought the pre-1.04 value of trade goods was that off. It helped merely to have a chance at surviving on the highest difficulty level. I have never been able to make such a huge haul with trading trade goods. It seemed the minors would give me more in techs but they were never as far along as the majors so even trading goods for techs to the minors I was still behind, most of the time way behind. The majors I could never get anything that really moved me t

147 Replies 4,900 Views

WOW, I just got hammered on tiny with the new download on masochistic. Drengins, Yor, and Altarians declared war on me by early 2181. A flood of battle cruisers overwhelmed me. I had rush bought diplo translators and grav accelarators as I usually do but couldn't even get shields for diplo translators. I had just researched shields when the transports came and wiped me out. Of course, with battleaxes not being as good that probably wouldn't have helped. Paying tribute to the AI was not an

147 Replies 4,900 Views

I just finished my last game as Universalists plus pop +70 and luck +25 among the picks. Just wanted to see how nice the +80 pop and +50 luck would be. Just not seeing the benefit of luck. I got two precursor Rangers but it was after I was already cruising around in Overlords so it wasn't that nice. My philosophy is to always take PQ +5 and then whatever suits me for that particular game. I like loading up on picks/parties such as War Party and then adding +50 hit points and +15 att

18 Replies 664 Views

I would participate. I haven't done masochist on anything bigger than tiny but on tiny, I have found war party plus +50 hitpoints to be a nice combo. You won't outproduce the AI no matter what until late so you might as well make your smaller numbers of ships count. You won't outtech them either so your dread better be able to take on a couple of theirs. ~SDC~

17 Replies 821 Views

Am in the middle of a gigantic game I need to finish before I update but any idea how the new military calculation works taking defense into account. It would certainly help as I always get attacked by the AI now early as I refuse to build crap like the star fighter. Am also intrigued by the AI now taking relationships into account. That would also be a nice step as well. Keep up the good work guys, it is appreciated. ~SDC~

17 Replies 966 Views

I am still having problems with Metaverse not recording my scores. I submitted two games before patching to 1.2 and it worked fine. Since 1.2 and now 1.3, it will not submit scores. I have not installed any mods - just playing the game as it is patched. I'm not patching in the middle of a game. Is there somewhere I can email scores to have someone take a look at my files to see if there is a problem there. Thanks, Don ~SDC~

27 Replies 872 Views