tetleytea

tetleytea

Joined Member # 659431
20 Posts 937 Replies 24,936 Reputation

Not from an old save, nor with modded data. I know it is not an old save because my previous game (before that) is the one where I discovered the behavior. It is the game after that when I decided to revolve my game around that feature.

16 Replies 51,912 Views

Build Port of Calls on every planet and max tourism. You don't have to research Interstellar tourism. It's obviously a serious balance bug, but you can fight fire with fire--the Port of Calls will give you 1 million credits, too.

16 Replies 51,912 Views

I gave this game another try. It was fun, one time. Enough to justify my money on a Steam Sale. Played large galaxy, 7 Incredible AI. Decided I would run a different money-based economy where I build a Port of Call on every planet and run taxes to 100%. Rush-buying a Port of Call generally makes my money back in 1 turn. Colonized an Echoing Heartstone, about halfway into the game I was making 400,000bc per turn. One of my biggest challenges wa

32 Replies 300,903 Views

Part of the vision is that a connected world will sense other cars by other means than machine learning. The connected vehicles will all have beacons. The problem is recognized that that will not work for a cow.

29 Replies 369,826 Views

IMO those are not even the biggest OP artifacts. One Empathic engine, and crank taxes up to 100% for basically long enough to win the game. Combine it with the Echoing Heartstone for 10k influence, build up some tourism, and you get to run up against the 1 quadrillion credit limit for the second half of the game (i.e. once your treasury reaches 1,000,000bc, you can't go any higher than that. Nor do you need to; you've basically got infinite money). One Precursor A

32 Replies 300,903 Views

Ohmigosh, this is serious. I will definitely pray for you. In light of this situation, damm the political correctness, being seen as "proselytizing", or getting along with other religions/non-religions by dancing around the subject. I pray not just for your health, but that you know Jesus Christ. He will take your hand and show you the way to the next life, in peace. John 8:51 in the Bible says, "Truly, truly I tell you, if anyone keeps My word, he

61 Replies 551,434 Views

[quote] I think it would be great for tourism.[/quote] And if Retribution is any example, you can sure make money hand-over-fist with tourism. Not sure how all my happy little alien citizens under Precursor empathy mind-control can afford to pay me all those quadrillions of credits in tourism when they are being taxed at 100%, but it's true.

12 Replies 86,024 Views

You know, the single best way I have found to build Hypergates: trade for them. They are not too expensive on the Diplomacy screen (right next to the ships, if you expand it out). Then besides getting an Admin point out of the deal, you get a hypergate a long way away. And right next to their world, so you can send trade ships, or...ships of a more malevolent nature there.

14 Replies 56,381 Views

I played around with something like VGM in the 80's. With it I made a bunch of video games like Space Invaders and Galaga. The problem with it is, you aren't developing anything original: I was developing little more than mods of Space Invaders. If your video game is original enough, then that means no one else thought of it, and the only IDE available to you is your trusty Visual Studio (unless you are doing something original with VR, in which case

21 Replies 407,428 Views

Wow. Just built 28 hyperlanes, won the game, and still did not get credit for the 20 hyperlane achievement. And I count and re-count the hyperlanes, and there are very clearly 28 of them. I think I'm done.

13 Replies 110,413 Views

It has been quite a few turns..... Also, my 20 Artifacts achievement has not triggered, even though I have clearly used more than 20 charges. Maybe not 20 unique artifacts yet, though. All this bug weirdness is what got me on hiatus from Galciv3 for a long time in the first place. The $15 Steam sale for Retribution is what got me back into it for the moment.

13 Replies 110,413 Views