CityMan

CityMan

Joined Member # 672050
0 Posts 1 Replies 5,418 Reputation

The ability to change the speed of the game at will in a single player is the top of my wish list. I can fiddle with maps/settings/teams/etc to get a sufficient challenge, but some parts of the game are far too slow paced.

22 Replies 9,561 Views

It's easy to say that a mobile defense fleet or fighters are the counter. Most people have a mobile defense fleet, but it can't be everywhere at one time. Even having a lot of fighters doesn't make a difference if the siege spam fleet just runs away. The core problem is the fact that 20-30 siege ships can destroy a planet before your defensive fleet can respond. Once that planet is gone, the siege spam moves to the next planet and the next, completely ignoring the defenses. Once you

40 Replies 37,348 Views

I completely agree that siege spam is a broken game dynamic. It's really obvious because it's a favorite AI tactic to mass siege, completely ignore defenses and kill the planet first. The planet is long dead before your defensive fleet has a chance to return. I don't think improving PJI's is the solution though. That would dramatically change the way the game is now and make it into a turtling match. Siege just needs to be made far more vulnerable to stationary defenses.

40 Replies 37,348 Views