ops862

ops862

Joined Member # 7091594
2 Posts 7 Replies 193 Reputation

Thank you Rhonin_the_wizard. Loaded up the saved game. Not built on home/capital world. Playing as a SILICON based custom (no slaver/exterminator abilities) race. No documentation on the caveats you mentioned. Can rebuild on planet (class 18 w terraformed tiles) where first built. Feels like something wonky in the xml (above/beyond my pay grade/expertise) ????

13 Replies 10,887 Views

Galciv3's beta opt-in allowed me to build a "Supply Depot", an "All Construction" improvement, whose description asserted that it was a one per planet destroyable improvement which improved morale and productivity. Once built I was unable to construct this improvement on any other planet. Once destroyed I was also unable to build this improvement on any other planet but it's entry still existed as buildable on that planet. Nor was I able to discover which tech in the tech tree allowed me to b

13 Replies 10,887 Views

Will it be possible to run galciv iv as a normal standalone program without having to launch through or connected with some totally superfluous privacy busting client from epic/steam/gog et al !?!?!?

8 Replies 12,471 Views

How about ... A silicon based totally space bourne species which evolved in a space bourne ecosystem in a very energetic class O or A star system. Totally new tech tree including, for instance, techs to colonise and exploit less energetic star systems and even (gasp !!!) planets. Imagine said species taming apex predators (Tiger, Shark and Elephant analogues oh my !!!) for use as weapons. Great cities in space supported by silicoid 'farmlands'. Possibly imagined

21 Replies 55,308 Views