LeBlaque

LeBlaque

Joined Member # 766078
1 Posts 23 Replies 401 Reputation

I agree with the OP sentiments as I too would like to see Elemental become as well reviewed as GalCiv and be a Top-20 game on MetaCritic, GameRankings, etc. While I believe it will eventually get to this state through several patches, I do NOT think it will be in that position for a 1.0 or 1.01 release that will be reviewed by IGN, Gamespot, etc. Given all the game mechanic debates that have been going on, the continued tweaking, the feature shut-down in less than a

24 Replies 17,840 Views

Another punctuation/spelling/grammar error: http://screencast.com/t/ZmMxNmZjO As well as a missing word error: http://screencast.com/t/NjJmYzFjMDc I really think a professional proofreader would do you good before release....

0 Replies 580 Views

A very interesting video. You know, I hope this doesn't sound harsh, but having seen that and listening to the conversation, I have no idea how you plan on getting this product "finished" by July 16th for the gold mastering and August release date. I'm really curious how this all comes together in just over 1 week.

44 Replies 94,019 Views

[quote who="Jam3" reply="77" id="2672048"]Food should be localized and only shared between cities with caravans ....Plus even with more simplistic trade, too much is getting abstracted, namely food which is what I feel this whole post is about.[/quote] A handful of different themes in this post but they all bring up an important issue-- building is still not fun (I claimed this in an early beta and will continue to do so in Beta 3, realizing, of course, this is still a beta). With

119 Replies 266,537 Views

There appears to be formulaic issues with the way food is both calculated and displayed. Note the first screen shot showing 2.6 food available in the location even after just completing a 6-food Oasis: http://screencast.com/t/ZTc2YjViNDI The 2nd shot shows the same locale with different data displayed: http://screencast.com/t/YmQwYmRlNjc Note it the first s

1 Replies 757 Views

Every time I found a city and a Pioneer Unit and the Soverign are in the same location (stacked), the Soverign is damaged, loses one Essence, flees to the newly found locale, and the following screen shows. Note in such an instance the Pioneer is NOT used up (while w/o the Sovereign the Pioneer IS used up). http://screencast.com/t/MTY3ZTdiO

1 Replies 1,867 Views

[quote who="Frogboy" reply="11" id="2670044"] This lets new players understand how important fertile land is. Anyone who thinks that growing food is something easy should try it sometime in the real world. We Americans tend to take it for granted. Food is a very VERY valuable resource and should be treated as such. And WILL be treated as such. If someone has a problem with that, they're free to find another game to play. [/quote] I'm not finding this in Beta3-- n

119 Replies 266,537 Views

Although all of us have yet to see Beta 3, based on the Beta 3 Dev Journal, I have to absolutely concur with the OP that Essence is now broken. Here are the relevant B3 passages with respect to Essence: It only costs essence if you need to revive the land from the OPPOSITE ideology’s magic source Spells do not cost Essence. Only mana. Your mana max is equal to your essence. Initial essence = to unit’s intelligence. </

26 Replies 34,025 Views

[quote who="John_Hughes" reply="8" id="2666634"] Again, I ask, different how? A Fireball is a Fireball. The only possible potential difference would be the power/damage output. A L3 buffed up FB is not different than a L4 buffed up FB... I do not disagree that 100 Balanced spells would beat 300 that aren't but power levels is not a real gauge of spell differentiation... [/quote] Hopefully this will answer your question, John, but note it is only ideas.

23 Replies 65,621 Views

[quote who="Recnelis2" reply="37" id="2666865"] Im curious what does Wisdom do after all these changes? Since mana is based off essence which is based off of your int and the power of the spell is based off your int.... And mana regen is default to 1 at start. What does Wisdom do again? [/quote] Seems several of us posters herein are concerned about what Wisdom now does. I'm pretty curious myself....

332 Replies 838,616 Views