Phase Jump capable Strike Craft would add an extra layer of tactics and strategy to SoaSE. It would add a whole lot of modding potential as well.
As the beta1 is now, the basic fighter and bomber squads that are built on capital ships and platforms cannot leave the gravity well that their 'carriers' are located in. They also suffer from very short death timers if their 'carriers' are destroyed or leave them behind.
SoaSE should have additional choices of more advanced fighters, bombers and corvettes to choose from when deciding what type of strike craft will be built and carried in capital ships and platforms. Some of these more advanced strike craft should have the ability to Phase Jump and leave their carriers behind. Of course for long range strike craft raids to be feasible, their death timers will have to be reduced to almost nil.
For play balance, perhaps these more advanced strike craft could be reserved for dedicated carrier type capital ships or advanced platforms. Also, availability of these models could be tied to the tech research tree. Finally, they should also take far longer to build than the more basic models.