Credit ,Metal and Crystals , what is the strategic importance of each. Lets say you have good crystal production but not very good metal production , what can you gear your building strategy towards which favors higher metal use? Stuff like that. Bear in mind that using the blackmarket to exchange should(?) be less appealing then just spending your stuff appropriately.
Atm , im only noticing a few things
- Cobalts dont cost Crystals
- Research Stations cost quite a bit of crystals.
- Caps dont cost much Crystals and Metal compared to Credits.