Hey everyone its that time again, lets compile some data!
This is a post that I will update regularly to give the DEVS a better idea of what people think should be done to stats in the next patch. This is ONLY for patches, no new ships or elaborate concepts for the next expansion. This is for dealing with peoples’ concerns about balance. If there’s a balance idea you have that’s not on here, post it and I’ll put it up for voting if it seems valid. I love the fact that ICO pays attention to the forums and what people suggest, I’d like to make it easier for them. The idea is to have all ideas posted straight forward and ranked so the DEVS don’t have to sift through pages and pages to find popular ideas. SP and MP players are both welcome to comment. Post yay or nay for any idea you like or dislike (be specific please) or say no fix needed. If you’d like I’ll also insert specific values you may come up with. Some votes will be taken from other threads.
BUGS
So the current build has been plagued by a desync bug that effects both Entrenchment and Diplomacy. This is one nasty little basterd too, occurring in 60%-90% of games I've played, and having several adverse side effects. Here are the current ICO symptoms of the bug(s).
DESYNC BUG
- Games lose sync within the first 15 minutes. Some cause minidump, while others let the game conclude,
giving all players a win when one team destroys all of the others planets in their game universe.
- Increased lag.
- Some games register a massively increased strain on all players CPUs, slowing the game to a crawl right from
the beginning. This is not caused by a single player as the CPU strain continues as people leave.
There is currently an Entrenchment executable available that tracks certain areas of code for desyncs so we can help the devs locate where the bug(s) are. You can download it here. There is, unfortunately, not an executable for Diplomacy, but if you want to help get rid of the sync bugs grab a friend and download the tracking version and playa few entrenchment games. It will be much more effective than screaming at the devs to fix the problem on the forums, or condemning the entire game for one fixable problem. If you'd like to get an idea of the difficulty in finding the desync bugs check out Blairs journal about it from several patches ago here.
More Coming soon!