I have a current game that I can submit and show if needed. I got a colonizing event and ONE of the choices was a Malevolent one in which the planet would get 100% tourism. I believe the event was leftover robots which give +20 research & +20 influence (Benevolent), or +20 research, +20 production (Pragmatic) or +100 tourism (Malevolent, something about hunting all the robots)
Now, it just so happens that this was a 'tourism' (+50%) world to begin with.
I immediately chose the increase in tourism Malevolent choice (+100 tourism) however it does not display the results anywhere on the planet.
Is t here a way to test that it works?