Updating Social Projects list - Trade Goods

If I have a planet building Frictionless Clothing, why doesn't my project list reflect this and remove it from possible builds of other worlds? If I have a lot of worlds, I can't remember exactly what each one is building. It would suck to be building Frictionless Clothing on two worlds.

~SDC~
140 views 5 replies
Reply #1 Top
"why doesn't my project list reflect this and remove it from possible builds of other worlds?"

So you can try building it in a couple places to see which will build it faster.

"I can't remember exactly what each one is building."

You can sort the Planet list by Military Project. That should help you find the world(s) building it, since it will sort alphabetically by the current military project.

- Ash

~SDC~
Reply #2 Top
OMG...this is a game, not an accounting program. I already know which of my planets will build fastest, I have chosen the planet I want to build this on regardless of that. Just remove it from the list.

~SDC~
Reply #3 Top
Well, this isn't really that big of an issue, more like a very minor design suggestion.

~SDC~
Reply #4 Top
"I already know which of my planets will build fastest"

And if another world completes a Manufacturing Capital or somesuch a couple turns after you start production somewhere else, do you really want to have to remove it from Planet A, select it in Planet B, realize that isn't faster there after all, remove it from Planet B, and then re-add it to Planet A? It's easier just to leave it...

But you're right, this is a pretty trivial concern. :)

- Ash

~SDC~
Reply #5 Top
It's not a trivial concern because both planets could actually Complete the project. You can get a Manufacturing Capital on multiple(every?) world that way. It really ought to be fixed along with the similar bug allowing multiple A.I. empires to complete one-per-galaxy projects.