New DGM Build (0.65)

Ok, after way to much time we finally have an updated build of the Drengin Game Manager. This build mainly focused on some outstanding firewall issues and crashes. Its recommended that you download the full version as it contains an update to DirectSkin which at this time does not get updated through the automated process.

Full Build: http://www.stardock.com/temp/dgm_065.exe

Updates:
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ver 0.65.063 date 3-26-2002
- Removed GetFileHeader Request which should improve accessability through firewalls (loader.exe and drengin.exe)
- Added updating of locked files support with reboot (loader.exe and drengin.exe)
- Added Download size to Game Info box
- Added /s parameter to disable internal skinning
- Added /d parameter for debugging(same as 'debug' parameter)
- Updated DirectSkin (wbocx.ocx) to v3
- Fixed crash on close bug
- NOTE: upon uninstalling games you may receive an 'invalid use of Null' error this is do to the addition of a new property in the xml files which does
not exist in previous XM files. This error can be ignored.


75 views 2 replies
Reply #1 Top
Pat,

Does it include support for SmartException?

Cheers,
jack
Reply #2 Top
Pat,

Where should we post problems with the DGM? Here or in the DGM news group?

Cheers,
Jack