Afew simple Qs

1)is there a way to see availible SB moduales without having to drag a constructor to a resourse or SB?

1a)after building a module i would like to beable to see what others have come into exsistance to be placed in future

2)is there a way to see goal VCs(victory conditions) in game and how close to each you are?

3)what are best atributes to have at start of game

thankyou for your time
117 views 3 replies
Reply #1 Top
1) double click on it- it will show you the benefits,
and a little arrow-shaped key if more than one module of a type is installed.

1a) not sure, but anytime you bring a constructor you can see what can be added..

2) press "esc" and look at the bottom of the screen...

3) Entirely a function of how you play- I believe that in terms of pure effect, economic, research, and military are the most important, but I might be wrong..
Reply #2 Top
3) +15 Planet Quality is the best attribute and far too powerful IMHO. Allows you to colonize planets class 12, 13 and 14 (with purchase of soil improvement) !
Reply #3 Top
Ah, you can still colonize PQ 12, 13, and 14 worlds without it. It's just not wise.

You're still not going to make any money on 12 worlds.

Anyway, if it's too powerful, don't use it. QED

~SDC~