Two strange issues in 1.03A (bugs?)...
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Stardock Forums
I've been trying out 1.03A lately and have noticed a couple things that are either bugs or misunderstandings on my part. The AIs were all intelligent.
1) I like to attack the AIs early and blast their colony/constructor fleet. If I find a weapon bonus for the Hero or find a starfighter in a rock, I always do this. Later, when I'm settled, I build a military and go get peace. In the new version, however, three of the races I've done this to (Torians in two games, Yor once) have given me the "We hate you since all you've ever done is attack us after suing for peace in the past" line. I found this strange since it was always the first time I had talked to them. They would then be *extremely* reluctant to take a peace treaty (even if my military was many times theirs), just like they would be if they had been repeatedly betrayed. It seems clear that the appearance of that text regarding betrayals is a bug, but I'm less sure about whether or not they're actually making/not making treaties like they've been betrayed when in fact they haven't.
2) In two 1.03A games now, I've had the UP issue about taxing the most powerful race and splitting the proceeds equally amongst the others. In both cases, the race in question was the Arceans (they jump ahead quite nicely with the new AI enhancements... kudos to Frogboy on those). What I found odd was that every single major race (except me) voted *against* the proposition. When the issue has come up in the past when I was the leader, they have always unanimously voted *for* the free money (can't blame 'em). The only thing I can think of is that there's some sort of relations penalty for voting against a race in the UP and that the other AIs didn't want to tick off the Arceans, but I've never seen anything that would back that up. It seems rather suspect that the AIs would turn down a way to take money from the leader and give it to them. Am I misunderstanding something here?
1) I like to attack the AIs early and blast their colony/constructor fleet. If I find a weapon bonus for the Hero or find a starfighter in a rock, I always do this. Later, when I'm settled, I build a military and go get peace. In the new version, however, three of the races I've done this to (Torians in two games, Yor once) have given me the "We hate you since all you've ever done is attack us after suing for peace in the past" line. I found this strange since it was always the first time I had talked to them. They would then be *extremely* reluctant to take a peace treaty (even if my military was many times theirs), just like they would be if they had been repeatedly betrayed. It seems clear that the appearance of that text regarding betrayals is a bug, but I'm less sure about whether or not they're actually making/not making treaties like they've been betrayed when in fact they haven't.
2) In two 1.03A games now, I've had the UP issue about taxing the most powerful race and splitting the proceeds equally amongst the others. In both cases, the race in question was the Arceans (they jump ahead quite nicely with the new AI enhancements... kudos to Frogboy on those). What I found odd was that every single major race (except me) voted *against* the proposition. When the issue has come up in the past when I was the leader, they have always unanimously voted *for* the free money (can't blame 'em). The only thing I can think of is that there's some sort of relations penalty for voting against a race in the UP and that the other AIs didn't want to tick off the Arceans, but I've never seen anything that would back that up. It seems rather suspect that the AIs would turn down a way to take money from the leader and give it to them. Am I misunderstanding something here?