So.. what is coming in the mod tools? Before I waste my time. :/
from
Sins Forums
Q. Does the Iron Engine support modding?
A. Absolutely. Ironclad fully endorses the modding of its games for non-profit purposes. The Iron Engine is completely data-driven and is supported by the Forge Tool Suite. Modding instructions and the Forge Tool Suite will be provided.
So.. are we going to be stuck with changing around some lines in the entities, or are we actually going to be able to modify at least partial source code like you can in HL, unreal, and quake games?
So far I'm really disapointed. Any changes you can make to the actual gameplay are through crappy hacks.
I REALLY want to mod this game, but not unless I can do things like get rid of grav wells and make it so I can jump anywhere, make the solar systems more like real solar systems, stuff like that. Do some real coding instead of messing with entity files..
It's mostly limited to just replacing ships..
A. Absolutely. Ironclad fully endorses the modding of its games for non-profit purposes. The Iron Engine is completely data-driven and is supported by the Forge Tool Suite. Modding instructions and the Forge Tool Suite will be provided.
So.. are we going to be stuck with changing around some lines in the entities, or are we actually going to be able to modify at least partial source code like you can in HL, unreal, and quake games?
So far I'm really disapointed. Any changes you can make to the actual gameplay are through crappy hacks.
I REALLY want to mod this game, but not unless I can do things like get rid of grav wells and make it so I can jump anywhere, make the solar systems more like real solar systems, stuff like that. Do some real coding instead of messing with entity files..
It's mostly limited to just replacing ships..