innociv innociv

So.. what is coming in the mod tools? Before I waste my time. :/

So.. what is coming in the mod tools? Before I waste my time. :/

Q. Does the Iron Engine support modding?
A. Absolutely. Ironclad fully endorses the modding of its games for non-profit purposes. The Iron Engine is completely data-driven and is supported by the Forge Tool Suite. Modding instructions and the Forge Tool Suite will be provided.

So.. are we going to be stuck with changing around some lines in the entities, or are we actually going to be able to modify at least partial source code like you can in HL, unreal, and quake games?
So far I'm really disapointed. Any changes you can make to the actual gameplay are through crappy hacks.

I REALLY want to mod this game, but not unless I can do things like get rid of grav wells and make it so I can jump anywhere, make the solar systems more like real solar systems, stuff like that. Do some real coding instead of messing with entity files..


It's mostly limited to just replacing ships..
14,871 views 27 replies
Reply #26 Top
We can do a lot right now to change gameplay. Just search for my Sins Enhancement mod. Most of what I do is just changing simple values but I'm learning more now and starting to add new things. I agree with you though that the current mod tools are limiting, especially with some of the new features I'm working on for my next version.
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The mod is nice and all but.. it's not changing gameplay, sorry.

Changing gameplay is like well.. some of the many mods for FPS games, like an objects assault sort of gametype that's class based added to some game such as quake or unreal.(Yeah, UT had assault, and UT2004 did. These played very differently from deathmatch.)
Reply #27 Top
I'm going to get this addressed some way or another, inno. :)