Wierd AI Behavior (Korath)

I'm currently playing a game as a custom race in an immense galaxy.  The setting is painfull, 9 races...


Let me preface this post with the disclaimer that I had Ctrl-N'd about a thousand times, and I don't know if the bug that makes the AI still gets set down to mind-boggliningly stupid is still present...

Anyway, the Korath were on the same side of the map as me, and I make it my policy to kill those buggers off as soon as possible.  I hate them, and their spore ships.   So I declared war, and launch an offensive... 


They are behaving in an exceedingly stupid manner.  They've reaserched out to Graviton Driver III, but they don't seem to have developed any invasion technologies, spore or mundane.  Neither have they made any use of engine technology, which means all of their ships have movement ratings of 2.   Sure they've got enough firepower in a single ship to level one of my woefully under-armed fleets. Furthermore, they're using their 25-MD/5 Shield medium sized heavy-gunners in fleets, and leaving their planets guarded with with attack 4, defense 0 ships.  I sat and watched as one of these ships was produced by a planet, launched, and proceeded to go the opposite direction of my dinky little fleet of 10 Laser/ 0 Defense and a host of transports sitting just in striking range of the planet.   It left a a dinky 4/0 8 HP ship to defend.

I usually develop engine technologies, but don't equip many ships with them to avoid the 'you-can't-use-warp' mega-event, but even so my ships have a speed of about 7 (due to racial bonuses, etc).    Needless to say, even though they have superior firepower and a huge technological lead, due to their incredibly stupid behavior I've managed to 'hit and run' their defenses into oblivion and totally overrun them with my soldiering tech.

I've never had an AI behave this badly at this setting.   I have to confess that it's kinda fun, though...  In the same way that it's kinda fun to use a laser pointer to trick a puppy into running head-first into a wall.  Repeatedly.   Poor, poor Krindar... did that hurt your snout?  Oh what's that?  Over there!  Go get it!  Get it boy!

3,430 views 5 replies
Reply #1 Top
Having an interesting game at the moment, on painful. At war with both Drengin and Terrans. Drengin are behaving exactly as the Korath above, while the Terrans have gone the opposite route: I traded them Space Weapons but the only fighter they build is armed with a single particle beam, but they've started spamming transports that can't possibly penetrate the defences on my planets. Maybe if they work together...
Reply #2 Top
Raise your hand if you read this as "Weird Al behavior". His last album was pretty good!
Reply #3 Top
are you playing TA or DA. I played TA once on normal, then i had it on crippling. Anways on both occasions, the kyrnn had problems with me. I was Korath in both cases. Well to make a long story short. For normal in TA, the kyrnn just kept launching fleets of heavy fighters on my lucky Ranger. after like a hundreded tries where my Lucky Ranger just kept killing and killing them. it finally send in ships with enough fire power in missiles tech to take it out.

But for the crippling, the case was very different. It had a lead in missile techs, and i tried to counter it by having mass drivers, it first worked, but then later on, it developed pretty advanced armoor tech to counter my mass drivers.
Reply #4 Top
TA, of coarse :) I continued that game, and I had similiar problems with the Yor as well. Of coarse, with the Yor, it kinda makes since, given the super-isolationist slow-down.

Anyway, what the AI would do is put all their research into firepower, and none into engines... They'd be flying around with black hole guns, and only have 2 movemements per ship, per round. To aggrivate the problem, the AI tended to launch the bad-boy ships and fleet them up, while leaving their planets protected with their first gen of un-upgraded ships. While I was over-powered, I was faster... It was an extremely simple matter of flying right past the enemy, pelting their planets, and then flying in with the troops.
Reply #5 Top
but for me, if i developed the engine techs, the AI catches on. I had spore ship researched, and then he has every single planet garrisoned to the teeth. Korath is good in a sense because if you get spore tech, you don't have to do planetary invasion tech for awhile, leaves you sometime to research other things.