Random maps vs. set maps vs. custom maps?

Personally I have always played the random maps vs the AI. 

How many people prefer the set maps?  Is the AI more challenging with them?  Do you have any favorites?

Have there been any successful custom map designs?

Thanks,

Javaslinger
12,768 views 5 replies
Reply #1 Top

I like the Random maps but would prefer to be able to play Galaxy Forge-made custom maps online. The biggest problem is that the game lacks custom map auto-download which basically means that custom maps are almost never played online at all unless an enterprising and perhaps obnoxious host (like me) hosts a game on one of his maps and starts pimping it. My map 3v3 Asteroid Belt seems to have a couple fans who'd like to play it again.
Reply #2 Top

Let me add that one of the advantages of a custom map designed for competition might be:

Everyone gets about the same starting position and there aren't any relatively bad starting positions for anyone.

The team's have equal sides and preferably symmetrical sides (to make sure it's fair).

On some maps, you're guaranteed not to be wedged in between two opponents.


Sadly, many folks won't take the two or three minutes required to download a custom Sins map and to add it to their game (it's very very easy). When I think about what I used to do to play custom capture-the-flag maps for Unreal Tournament (1999) back in the day when I was on dialup, it's kinda sad. The custom maps would auto-download but I often had to wait 5 or even 10 minutes for some maps. I also went to the trouble of figuring out what new maps my favorite custom CTF server was hosting and downloaded them in the background when I wasn't playing. It's kinda sad that I was eagerly willing to go through all that hassle to play on custom maps and today's gamers aren't interested in a simple two minute procedure. (You can easily download and add a custom Sins map in two minutes if you know what you're doing.) (1) Download the .zip file of the map. (2) Unzip it. (3) Open your main Sins game folder. (4) Put the MapName.galaxy file into the Galaxy folder (where all your maps are stored). (5) Put the .tga file (lke a jpeg, if there is one) into the Textures folder. Done. You don't even need to close the game.
Reply #3 Top
Welcome to today's world Jixra. The world of the lazy user. :P
Reply #4 Top
So not a lot of action on the preset maps... are they like playing scenarios?

Where does one find the custom maps?

Thanks,

Javaslinger
Reply #5 Top

Custom maps are available right here at the Sins website in the Downloads area. There's a tab for it near the top of this page. You can also find some downloads at https://www.sins.bz