Kill Sedna

This is a thread for pro players to add semi-detalied guides on how to kill a sedna, because im tired of noobs rage-quitting because they think sedna is cheap or they are too stupid to actually change the build to counter sedna.

XD, i know the first paragraph sounds rage driven, XD, just trying to set the mood, lets help our little newb friends and tell them how to kill Sednas and QoTs.

5,028 views 31 replies
Reply #1 Top

Stuns, nukes, slows, interrupts. Leaving one in reserve recommended.

 

:fox:

Reply #2 Top

uhhhh... sounds like you don't really know how to? or maybe you would have posted some useful information for them??? hahaha I'm not at all judging you.  I just thought it was funny how you created a thread to deal with an issue that you didn't even comment on yourself [and yet still calling others the newbs who don't know how to handle Sed & QoT] =P

 

Cheers!

Reply #3 Top

Quoting Bakano, reply 2
uhhhh... sounds like you don't really know how to? or maybe you would have posted some useful information for them??? hahaha I'm not at all judging you.  I just thought it was funny how you created a thread to deal with an issue that you didn't even comment on yourself [and yet still calling others the newbs who don't know how to handle Sed & QoT] =P

 

Cheers!
End of Bakano's quote

im working in something, i just dont have time now. 

Reply #4 Top

My friend and I are very skilled players, but we delayed playing against each other until recently (mostly because I think we both were afraid of losing to someone lol, considering the streak of wins we normally get).

I think we came very close to maxing out both our character (in potential, not levels) but ultimately sedna was able to shrug off anything regulus could throw at her, while holding ground and killing anything that got near.

Personally, before level 20 and several artifact items, I think regulus is going to have heaps of trouble 1v1 against her. I think many other characters (UB comes to mind) would say about the same thing.

Before I start listing counters, I should say that every character might not be balanced 1v1, but rather for larger teams such as 3v3. In particular I can imagine the increased burst damage/stuns to be a huge problem for heal spam.



So, for all those looking to construct a build, Sedna's weakness are:

Extremely mana dependant (I spend 10k on mana items)
Short range for attacks
Weak against towers, due to short range
Weak against cooldown modifiers (an interrupted heal is EXTREMELY dangerous to my health)
Weak against burst damage
Endgame artifacts to inflict said burst damage (think endgame UB or regulus)
Slows due to short range
Minions (she has almost no AoE)

If I had to pick a few demigods that have the best chance against her 1v1, in no particular order:

Tower rook - awesome burst damage, stun, towers, this guy probably has the best chance.
Erebus - Minions, stun, cooldown modifier, slow, burst damage, speed
Frost TB - Burst damage, cooldowns, not too strong against sedna, but decent.
Assassin Oak - Pentinence a heal and you should be good to go 



All that said, a noob will ragequit against a good sedna, particularly because noobs aren't known for their kiting and interrupt skills. Best they can hope for is to make the game take long enough that everyone is at 20.

Reply #5 Top

why bother teaching people? let them be idiots. need more people stacking movement speed items. sure is amazing at running away everytime they get hit by a 1000 damage pounce.

Reply #6 Top

There are two basic approaches to killing Sedna.  The first is to run her out of mana, the second is to damage/stun spike her so she can't heal herself.  If you don't have the capacity to do either, you cannot kill Sedna and you shouldn't even bother trying. 

Reply #7 Top

Awww don't pick on us amazing sedna players ;)

Reply #8 Top

Quoting Darvin3, reply 6
There are two basic approaches to killing Sedna.  The first is to run her out of mana, the second is to damage/stun spike her so she can't heal herself.  If you don't have the capacity to do either, you cannot kill Sedna and you shouldn't even bother trying. 
End of Darvin3's quote


By level 10 sedna never runs out of mana ^^ 

Reply #9 Top

Sedna is a big pain if the player knows what thye are doing and stacks mana regen to never leave a lane. As others have stated only way to kill her is stun followed by good time burst and interupt her heal.

 

I really think pounce needs to be nerfed donw a bit, 1000 damage spell that is spamable because of her %on cooldown aura is overpowerd.

Reply #10 Top

I know this doesn't contribute to the thread, but I had to add a comment since you brought up noob's and their reaction to Sedna. I played in a 4x4 today and within 5 minutes we had a rage quit from my own team. The guy quit saying, "Our Sedna sucks, she never heals any of us". It's a good thing he quit, too, the AI was a far better player and we went on to win handily without him.

Reply #11 Top

Quoting RegnorVex, reply 10
I know this doesn't contribute to the thread, but I had to add a comment since you brought up noob's and their reaction to Sedna. I played in a 4x4 today and within 5 minutes we had a rage quit from my own team. The guy quit saying, "Our Sedna sucks, she never heals any of us". It's a good thing he quit, too, the AI was a far better player and we went on to win handily without him.
End of RegnorVex's quote

Unfortunately, it's usually the other way around.

Was playing yesterday with LordCarlos in a 2 vs 2. As can be seen from his avatar, he plays Sedna. I play fiery Torch Bearer. Had a "rage quit", as you put it, from the opposing team at the start. Ended up having no fun since the AI + a real player can't possibly match two real players.

People don't realise that quitting isn't the answer. It only makes you look like a traitor. Demigod is the kind of game where you can pull out of almost any situation. I, personally, never quit. I find it fun playing even when the round is being lost by my team. There's always a chance.

Reply #12 Top

Quoting Anonymous001, reply 5
why bother teaching people? let them be idiots. need more people stacking movement speed items. sure is amazing at running away everytime they get hit by a 1000 damage pounce.
End of Anonymous001's quote

Yeah, the best games I ever have are against noobs who have no idea how to play! Well, the best games against humans, I usually just play against easy AI as they are so easy to beat. Really fun times! Not to mention the times that these noobs end up on the same side that I play on. Man, I laugh so hard when they die for the twelth time during the first eight minutes! Lolzzors or how you young ones say it these days.

Reply #13 Top

Quoting WESTLOS, reply 9
Sedna is a big pain if the player knows what thye are doing and stacks mana regen to never leave a lane. As others have stated only way to kill her is stun followed by good time burst and interupt her heal.

 

I really think pounce needs to be nerfed donw a bit, 1000 damage spell that is spamable because of her %on cooldown aura is overpowerd.
End of WESTLOS's quote


The cooldown aura is rather high up, and costs a lot of points for minimal effect. I rarely use it because the game is most likely over by the time I get up that high a level, win or lose. Even then it has a minimal effect compared to the artifact gear floating around that stage of the game.

You have to realize as well, pounce is the only damage/interrupt spell she has (not including the extremely weak AoE damage from her high rank heal).  Every other class has at least 2, as well as better AoE/summons.

As I play more, I think the best strategy is to try to fight her 2v2 rather than 1v1. Her heals don't scale in effectiveness, but your stuns do. 

Reply #14 Top

1v1 against sedna is pretty difficult, that said you can usually get away fairly easy too as Sedna has no snares or stuns.

The best way to take a Sedna down is to go in 1v1, have your buddy waiting in the fog, let Sedna think they are winning and start chasing you down. Then have your friend jump in (Erebus is especially nasty for this).

 

Only a stupid Sedna would fall for this multiple times if at all, but tbh for most games you will be lucky to get a couple of kills from a good Sedna.

Reply #15 Top

Quoting Miyamiya, reply 13

Quoting WESTLOS, reply 9Sedna is a big pain if the player knows what thye are doing and stacks mana regen to never leave a lane. As others have stated only way to kill her is stun followed by good time burst and interupt her heal.

 

I really think pounce needs to be nerfed donw a bit, 1000 damage spell that is spamable because of her %on cooldown aura is overpowerd.

The cooldown aura is rather high up, and costs a lot of points for minimal effect. I rarely use it because the game is most likely over by the time I get up that high a level, win or lose. Even then it has a minimal effect compared to the artifact gear floating around that stage of the game.

You have to realize as well, pounce is the only damage/interrupt spell she has (not including the extremely weak AoE damage from her high rank heal).  Every other class has at least 2, as well as better AoE/summons.

As I play more, I think the best strategy is to try to fight her 2v2 rather than 1v1. Her heals don't scale in effectiveness, but your stuns do. 
End of Miyamiya's quote

 

I faced a Sedna player in a 1v1 yesterday as Oak, I got first blood and another kill after that. Once she got the pounce at lvl 3 800 damage she totally wrecked me. I would use shield prematurley to avoid the first pouce which the player used anyways because they were not that good. After all my pots were gone I stood no chance and I even get the monk idol for healing her pounce wrecked me 35 second cooldown on shield does not allow me enough time to damage her down. Only hope I had was to fight around her creeps and use SoF and regain health and mana from me killing the creeps.

 

Reply #16 Top

I don't see how people can lose to Sedna. XD She has great survivability, yes, but she can't attack for shit.

My strat for taking on Sedna, which works for me pretty much everytime is this: Using Reg, I throw mines down before Sedna grenade style, whether Sedna crosses those mines are up tp her, then I nail her with my auto attack since I usually have scope for extra range, following by throwing down mark of the betrayer.... Sedna will usually heal at this point, in which mark fo the betrayer denies Sedna some of that health, I then start throwing more mines to take out her creeps as well as her self, never relenting and constantly bombarding her with auto attack and mines. By this time Sedna will usually try to run and heal, which is time to cast another Mark of the betrayer... she is slowed down as a result and I can keep pounding her giving me the kill.

Just so you know, this build I use is heavily reliant on fast and powerful auto-attack as well as AOF. So far, it has worked everytime.

I really don't understand how people can ragequit over Sedna. If you can't take her on, then go do something else like kill creeps, create a lane by destroying towers, capture flags, or get a teammate to double team her with you, etc.

Reply #17 Top

Quoting Miyamiya, reply 8

Quoting Darvin3, reply 6There are two basic approaches to killing Sedna.  The first is to run her out of mana, the second is to damage/stun spike her so she can't heal herself.  If you don't have the capacity to do either, you cannot kill Sedna and you shouldn't even bother trying. 

By level 10 sedna never runs out of mana ^^ 
End of Miyamiya's quote
Bull

 

Reply #18 Top

Quoting Protocept00, reply 16
I don't see how people can lose to Sedna. She has great survivability, yes, but she can't attack for shit.

My strat for taking on Sedna, which works for me pretty much everytime is this: Using Reg, I throw mines down before Sedna grenade style, whether Sedna crosses those mines are up tp her, then I nail her with my auto attack since I usually have scope for extra range, following by throwing down mark of the betrayer.... Sedna will usually heal at this point, in which mark fo the betrayer denies Sedna some of that health, I then start throwing more mines to take out her creeps as well as her self, never relenting and constantly bombarding her with auto attack and mines. By this time Sedna will usually try to run and heal, which is time to cast another Mark of the betrayer... she is slowed down as a result and I can keep pounding her giving me the kill.

Just so you know, this build I use is heavily reliant on fast and powerful auto-attack as well as AOF. So far, it has worked everytime.

I really don't understand how people can ragequit over Sedna. If you can't take her on, then go do something else like kill creeps, create a lane by destroying towers, capture flags, or get a teammate to double team her with you, etc.
End of Protocept00's quote

 

I consider myself a pretty good Reg (auto attack) but lastnight was humiliating. It was a skirmish, 1vs1 game in the prison map. Within the first minute, Sedna capped the only flag (gold). The first couple fights, I got the better half but Reg wouldn't follow (clciking but he wasn't moving). I couldn't cap the flag without a fight which in turn drained all my pots. Without the added gold, my item/build was very slow. Once I got to 13, I decided to go more offensive since I had shrapnel and mark II. Well, I could get her to low hitpoints but I could never finish the deal (little to no mana). When I did mark her, it added her health and then subtracted the damage caused from the Mark. By that time, she was lvl 17 and pounding on my fortresses.

Late game, (IMO) I could have killed her with my item/build. Unfortunately, start to midgame, she was just too tough of a grind and totally dictated the game. Big slice of humble pie...

 

Reply #19 Top

Quoting Ravyn74, reply 18

Quoting Protocept00, reply 16I don't see how people can lose to Sedna. She has great survivability, yes, but she can't attack for shit.

My strat for taking on Sedna, which works for me pretty much everytime is this: Using Reg, I throw mines down before Sedna grenade style, whether Sedna crosses those mines are up tp her, then I nail her with my auto attack since I usually have scope for extra range, following by throwing down mark of the betrayer.... Sedna will usually heal at this point, in which mark fo the betrayer denies Sedna some of that health, I then start throwing more mines to take out her creeps as well as her self, never relenting and constantly bombarding her with auto attack and mines. By this time Sedna will usually try to run and heal, which is time to cast another Mark of the betrayer... she is slowed down as a result and I can keep pounding her giving me the kill.

Just so you know, this build I use is heavily reliant on fast and powerful auto-attack as well as AOF. So far, it has worked everytime.

I really don't understand how people can ragequit over Sedna. If you can't take her on, then go do something else like kill creeps, create a lane by destroying towers, capture flags, or get a teammate to double team her with you, etc.

 

I consider myself a pretty good Reg (auto attack) but lastnight was humiliating. It was a skirmish, 1vs1 game in the prison map. Within the first minute, Sedna capped the only flag (gold). The first couple fights, I got the better half but Reg wouldn't follow (clciking but he wasn't moving). I couldn't cap the flag without a fight which in turn drained all my pots. Without the added gold, my item/build was very slow. Once I got to 13, I decided to go more offensive since I had shrapnel and mark II. Well, I could get her to low hitpoints but I could never finish the deal (little to no mana). When I did mark her, it added her health and then subtracted the damage caused from the Mark. By that time, she was lvl 17 and pounding on my fortresses.

Late game, (IMO) I could have killed her with my item/build. Unfortunately, start to midgame, she was just too tough of a grind and totally dictated the game. Big slice of humble pie...

 
End of Ravyn74's quote

What mode were you playing? Fortress? Cuz if it was fortress Reg has the advantage. Lvl 3 scope allows him to attack fotresses without receiving damage since his range is so good. You also probably shouldve went with mines and AOF for easy creep killing and DPS. If there is only a single flag, it's not really a big deal. You should've tried getting lvl3 scope as soon as possible and just started nailing the enemy fortresses and towers and creeps for exp. Sedna wouldve lost, with no chance. As she cannot take on towers or fortresses very early in the game because of her low dmg. Also, did you have swift anklet for speed? And how the hell did Mark of the betrayer add to her health?

Reply #20 Top

Quoting Protocept00, reply 19



Quoting Ravyn74,
reply 18

Quoting Protocept00, reply 16I don't see how people can lose to Sedna. She has great survivability, yes, but she can't attack for shit.

My strat for taking on Sedna, which works for me pretty much everytime is this: Using Reg, I throw mines down before Sedna grenade style, whether Sedna crosses those mines are up tp her, then I nail her with my auto attack since I usually have scope for extra range, following by throwing down mark of the betrayer.... Sedna will usually heal at this point, in which mark fo the betrayer denies Sedna some of that health, I then start throwing more mines to take out her creeps as well as her self, never relenting and constantly bombarding her with auto attack and mines. By this time Sedna will usually try to run and heal, which is time to cast another Mark of the betrayer... she is slowed down as a result and I can keep pounding her giving me the kill.

Just so you know, this build I use is heavily reliant on fast and powerful auto-attack as well as AOF. So far, it has worked everytime.

I really don't understand how people can ragequit over Sedna. If you can't take her on, then go do something else like kill creeps, create a lane by destroying towers, capture flags, or get a teammate to double team her with you, etc.

 

I consider myself a pretty good Reg (auto attack) but lastnight was humiliating. It was a skirmish, 1vs1 game in the prison map. Within the first minute, Sedna capped the only flag (gold). The first couple fights, I got the better half but Reg wouldn't follow (clciking but he wasn't moving). I couldn't cap the flag without a fight which in turn drained all my pots. Without the added gold, my item/build was very slow. Once I got to 13, I decided to go more offensive since I had shrapnel and mark II. Well, I could get her to low hitpoints but I could never finish the deal (little to no mana). When I did mark her, it added her health and then subtracted the damage caused from the Mark. By that time, she was lvl 17 and pounding on my fortresses.

Late game, (IMO) I could have killed her with my item/build. Unfortunately, start to midgame, she was just too tough of a grind and totally dictated the game. Big slice of humble pie...

 


What mode were you playing? Fortress? Cuz if it was fortress Reg has the advantage. Lvl 3 scope allows him to attack fotresses without receiving damage since his range is so good. You also probably shouldve went with mines and AOF for easy creep killing and DPS. If there is only a single flag, it's not really a big deal. You should've tried getting lvl3 scope as soon as possible and just started nailing the enemy fortresses and towers and creeps for exp. Sedna wouldve lost, with no chance. As she cannot take on towers or fortresses very early in the game because of her low dmg. Also, did you have swift anklet for speed? And how the hell did Mark of the betrayer add to her health?
End of Protocept00's quote

Easier said than done, believe me. It was fortress mode but scope III becomes available at lvl 8. Sedna was already level 11 and put a couple points into speed. My regulus build is AF, mine, and MotB. I always take the anklet

Sedna is a money killer 1vs1 with Reg. pots and teleport scrolls killed any money flow. Also, she used the creeps and her yeti to shield her from the towers and fortresses.

Basically at midgame, She took all the damage I could give and then healed to full health. At that point, I had little health and mana. This in turn caused me to use my pots and/or teleport out.

As for the MotB, it acted really weird. If Sedna had like 300hp left, she'd cast heal III. Instead of Mark killing her, it took 600hp away from the 1200hp thus giving her a 600hp heal. i thought Motb was calculated before the heal was added. Has this happened to anyone else?

Like I said, I think I could have taken her at late game but unfortunately it never got that far. Scratching AF would be suicide but maybe focus more on mana regen or a greater mana pool.

Reply #21 Top

Quoting Ravyn74, reply 20

As for the MotB, it acted really weird. If Sedna had like 300hp left, she'd cast heal III. Instead of Mark killing her, it took 600hp away from the 1200hp thus giving her a 600hp heal. i thought Motb was calculated before the heal was added. Has this happened to anyone else?
End of Ravyn74's quote

Yes, I think it happens after they have used their skill. I put in on DGs that used the teleport scroll and they teleported first and then god the damage.

Reply #22 Top

I think the problem people have with sedna is picking up the visual cue for the heal before it is too late. .5 seconds isn't much time to pick it up when most interupts have .1 sec cast. I mean if you do catch it the sedna either has to run or have some backup plan.

Can't really say much about QoT I've seen maybe 5 total.

Reply #23 Top

Well, I play Sedna a lot, but I must be pretty terrrible, cause I do sometimes have the lowest "deaths", but also by far the lowest kills/damage/towers, ect.  It's hard to kill her, but she really has only one attack (not counting minions), no range, no AoE, and I spend the majority of the game running away.  I "might" attack Reg or TB if the opportunity arrises, but I run from the rest; most my abilities are for team heal/buffs.  I might play very different if I ever played 1v1s.

PurplePaladin + Sedna = Feeding time. . .

 

Reply #24 Top

As a regulus you just have to avoid sedna / QoT in early game, until you do enough damage to get her. Regulus has no interupt skills, so their isn't too much you can do except getting more DPS.

 

Reply #25 Top

Regulus can kill her mid game quite easily with MoTB, Mines and snipe...  Early game with Snipe / AF you can "sometimes" trick here into a foolish "oh he's gone let me attack these creeps/towers" and snipe kill her then :p