"Easy" AI setting

Last night, I played a 5v1 against normal AI's and stomped them quite nicely.  This morning, I decided to see just how much easier it would be if those AI's were easies.  The results were shocking: it was harder.  Where the normal AI's didn't destroy a single building, the easy AI's pushed me back beyond my first line of towers before I got enough equipment to start a kill streak and own them.

The biggest difference I noticed was that the easy AI was more cautious.  The normal AI is notorious for face-planting into a line of towers and giving first blood within the first 90 seconds of the game.  The easy AI wouldn't do this; they only entered tower range when I wasn't around and otherwise wait defensively close to their own towerl ine.  The easy AI would run up, spit on a tower, then run back.  The normal AI would run up, spit on the tower, then try to attack me (within the tower's range...) and get killed in the process.  The result was it took me a lot longer to get first blood to start my kill streak and rack up some good equipment.

When they hit my second tower line, they got a little more careless and got themselves killed, but I think that had more to do with the fact that it was later in the game.  I was a higher level, I had better equipment (and plenty of proximity mines), and more citadel upgrades, plus my war rank had gone up and created extra towers to make the second line stronger (this was crucible by the way).  Overall, I was actually impressed by the easy AI and I felt that in terms of behavior it was the most intelligent of all AI difficulties.  There is a distinct irony here.

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Reply #1 Top

I noticed this, it was damn weird, Seems Easy AI has diferent settings rather than just strengths

Reply #2 Top

Noticed this also, havn't had the game quite 48 hrs yet so Norm and easy are the only 2 diff I can compare.

Reply #3 Top

They should make the cautious "easy" AI for nightmare AI.  I hate how they get so careless and run into towers.  Also would be nice for the AI to "team up" so they do spike damage.  It would make them far deadlier kind of like how the AI is in dota.  1v1 they suck but you back them up into their base and you better have your team to match theirs or your dead if you get in range.

Reply #4 Top

Quoting Arisal, reply 3
They should make the cautious "easy" AI for nightmare AI.  I hate how they get so careless and run into towers.  Also would be nice for the AI to "team up" so they do spike damage.  It would make them far deadlier kind of like how the AI is in dota.  1v1 they suck but you back them up into their base and you better have your team to match theirs or your dead if you get in range.
End of Arisal's quote

AI teams up, last night had two nightmare AI abuse foul grasp and boulder roll. (foul grasp can stun inside the stun immunity window.)