So we can agree you do not like a challenge or knowing your opponents will work together?
I think what most pugs want : is an easy win.
This is like the dude who brings a knife to a fist fight calling the other guy a wimp for shying away from the challenge. It's clearly the premades who face no challenge, in pug vs. pug the challenge level is appropriate.
The reason why you never heard about premades in starcraft was because everyone could see everyone's record without tasking out and risking crashing. No one gave a shit about premades because if one team was 189-5, 237-5, and 142-1 and were fighting teams that were say 4-13, 39-32, and 9-15 they'd be laughed out of the game like a bad fucking joke.
Oh wait, those weren't just made up numbers, those are YOUR AND YOUR LAST OPPONENTS' STATS ITCHYDUSTBIN and you have the gall to tell people they're afraid of a challenge? You are out of your goddamn mind.
Other games have had far superior means to determine skill levels before the start of a game. DG has virtually none. Premades are only part of the resulting problem. Pugs going up against other pugs who have played dramatically different numbers of games is unacceptable too, and I would even say that because premades are currently a minority of the community it's a more pressing issue than the premades one.
The game needs team balancing, period. I've seen plenty of premades with average win rates. It's not about premades it's about having even matches.