Ooze counter?
What is it?
that the ub has some advatages does nto make him op. he has also his weaknisses.he is a 1vs1 melee fightter, he is THE 1vs1 melee fighter. if you reduce the whole game to only this situation then he is op at end game (early on he isn't even here op!). but the game allows much more things to do.
e.g. he cannot escape a ganking like an oak, ereb or sedna can do. he cannot fight at range, hit and run like a tb or reg. he cannotmake so mcuh aoe dmg like a tb (especially not when he is specialized as 1vs1 killer). etc.
Kill the monk? Even if the general who supplied the monk is paying attention and immediately respawns it and sends it over, it'll still take it a while to walk over to the other lane. And chances are, the stupid monk will get lost on the way too, or get stuck behind a building.
not really and by the time u kill the monk uv lost half ur hp and need 2 go back 2 base so it isnt worth the trouble....and if hes a clever cookie he will sit the monk just behind the tower so the ub just needs to spit and run back to the monk for a heal then back in bizzo
by the time UB is 'OP' towers do not really pose a treat anymore
UB has his disadvantages too
he can't shield / heal a team mate, yes he can stun, but that won't help in a 2v2 situation
he sucks against towers
he basically just sucks untill like lvl 7?
the first 2 maybe even 3 ooze skills arn't that great
oh and a sedna always wins vs an ub, always, never seen one lose
and I always lose against sedna's when playing ub
A UB CAN beat an sedna although a full heal spec can withstand him. On the otherhand, I would list sedna under the "very good"characters with Erebus and UB(and maybe oak). She still doesnt have damage though.
YES it is a teamgame, BUT having the best 1vs1 on your team that is both the tank and the dps AND has an stun AND has speed isn't bad. He gains just as much from teamplay as everybody else if not more so due to ganks. I don't see how bigger games change this(although some skills like TB's aoe and reg's snipe would help). Having an UB on your team is practically ALWAYS GOOD. The same can't be said of TB or Rook or whatever.
And you still dint cover why a Rook can't defeat an UB. This is stupid. From a gamedesign perception Rook should have the upperhand since he loses out on speed, but he doesnt and he still sacrifices speed. THIS IS BAD GAME BALANCE.
he has no speed/cant run away/ struggles to chase down even with anklet. i personally think UB is the only unbalanced character but thats just my opinion...i have learn now that when i 1v1 if the other guy is UB i always go UB and its so boring...again only my opinion.
Ehhh, there really isn't an ooze counter.
Played a game vs a beast that went ooze, grasp, inner beast. We was level 20, i was 20 oak, allies were 17 reg 17 erebus. Anytime we saw him, the entire team had to run away.
It got so bad, he sat at our portal flag with our giants hitting him, we 3v1 him, as he runs away I cloak of night on his head, surge, penitence, bite, mines, snipe repeat......... didn't die. He ran with red color health bar from our portal allllllllllllllllllllllllllllllll the way back to his base 3v1.
This is why I have given up on spit ![]()
Right click 2 win
This is why I have given up on spit ![]()
Right click 2 win
Acclimation -.- Only really unbalanced thing about Beast. He probably had a Bulwark on him as well, if the game was that late and it sounds like he was sorta fed. The only way he outran batswarm was if he had Journeyman's also.
he must have some speed to be able to outrun bite, penitence and mines
sounds rather impossible to me
because you get much more dmg out fo attributes then from spit at level 20. the attackspeed increase + the weapon dmg ads far mor dmg then the spit. additionally you have all your item slots with hp/armor/dmg items and not wasted one with mana.
after level 10 an ooze/inner beast with the default one point in grasp, and maybe 1 point in wrath then going for attributes is a better dg eater as any spit/ooze hybrid build.
edit: dont forget: the % attackspeed effect froma ttributes scales with your weapon dmg. spit does not scale at all. and dont forget, while you stunn your enemy he does no dmg, your ooze continues to damage. spit becomes an ineffective mana sink, costs you at least one itemslot for mana items.
edit2: but before level 10 or 12 spit/ooze hybrid can be very powerfull of course.
edit3: at levels after 12 during the cast time of spit i even do a quarter of the whole spit dmg if i do not spit instead.
If you want to do a level 20 game sometime, either 1v1 or 2v2 I guarantee my hybrid+wrath build will mop the floor with a pure ooze build. The tradeoff you're making is about 20 DPS and 800 HP for Putrid flows, which does 250 damage per second when you try to go toe to toe with me and gives me the versatility of being able to strike and retreat.
ooze does *MASSIVE* aoe too so thats a shitty argument. Rook has a lot of downsides and when specced fully 1vs1, he should be able to stand up to an UB that is geared toward chasing people down. Rook sacrifices speed and mobility for straightout brute strenght. UB DOESNT have to SACRIFICE ANYTHING for this and hes still able to walk pretty fast.
Stats suck, the only reason you shouldnt take spit is for mana purposes but even then Im not really convinced that another 600 hp will beat 200 extra dps.
this is why i ddint bother replying thanks my good chappy katana ![]()
I don't know what builds you people are using, but if you can't hold back a UB from levels 1-15, especially one who gets anklets of speed or early boots or whatever exactly you mean by gearing to chase people, you're doing it wrong.
i wont even bother with u anymore.
But that really didn't work. I tried 100% oak minion build ( ward>soul power>morale)
tried to melee ooze hp stacked ub but ,,, no still hybrid beast is the best.
So wait, he gets to have a monk from his friend, and you don't get to a have a snipe from regulus? A monk is not a minor boost, but a relatively major one. How about you counter by having Sedna with Bishops, and a high priests from your oak? I'm pretty sure that'd knock him on his ass.
It amazes me that people are quick to yell a demigods disadvantages when someone says a demigod is over powered, why is that? Is it to protect or defend their favorite demigod or want nothing to happen to their winning build? Where a more rational and logical response would be to compare the advantages and disadvantages of thus demigod and go into an explanation as to why such and such is over or under power, not just yell what the demigod cannot do or who beats who.
Even in a true 1v1 Oak is on a pretty strict time limit. If UB breaks 5k HP and has priests, it's an uphill battle for oak.
Assuming UB still on his base speed, kiting with oak using penence (III), serge of faith and minions can reduce UBs hitpoints suffiently so you can win the fight, UB generally just runs away at this point. Though this does take time and requires mana stacking this is generally a relible way to force an unfed ub back upto about level 12, you should be able to keep a safe ammount of health while doing this.
Reg can slow ub by large ammouts with mines (and MotB) allowing ub to be kited and possibly ganked. Though i cant recomend using reg in compeditive play vs the other good demigods or a spit build.
Only sedna and rook can really go head to head against a good UB and win, in the early game, the others just get out damaged.
i only do rook hammer/boulder/stats and i struggle vs ub its so much easier just to go ub and own the newb. as mostly newbs play ub cause imo hes OP...like i said OP ...obsenator dont reply to me as im over ur diarhea drivel.
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