Why is 1v1 not popular

Most RTS games its usually 1v1 that is dominant, it helps gauge a players skill level, and its also the most balanced matchup. Did it ever used to be popular and die out or what?

9,905 views 6 replies
Reply #1 Top

because a 1v1 game has no strategy other than who can throw the most ships at you?

and rush the fastest

Reply #2 Top

Well yes and no. If you two are of equal skill it can quickly become a stalemate. The problem is more or less map balance.

Reply #3 Top

Quoting KrdaxDrkrun, reply 1
because a 1v1 game has no strategy other than who can throw the most ships at you?

and rush the fastest
End of KrdaxDrkrun's quote

 

Wait what? lol I usually have drawn out fights.

Reply #4 Top

A 1v1 I think makes asymmetries more apparent...the law of averages is going to make bigger maps with more players generally more "balanced" in terms of starting positions...

If you have a crap start in a 1v1 but your opponent doesn't, then you are at a huge disadvantage...but in a 5v5, the odds of all "Blue" team's starts being awful and all "Red" team's starts being great is pretty slim...

That being said, 1v1s and 2v2s tactically are always balanced because there can never be a difference in number of eco players or suicide spots between the two teams...smaller games also are less likely to lag or experience mini-dumps (which often can decide a game)...

Bottomline: while there are some exceptions, in general larger games are going to be more fair to each team (though not necessarily each individual)...

Reply #5 Top

biggest reason: even the premade maps are inbalanced.  (milita counts, planet bonuses, resource rocks)

Reply #6 Top

Quoting Seleuceia, reply 4
A 1v1 I think makes asymmetries more apparent...the law of averages is going to make bigger maps with more players generally more "balanced" in terms of starting positions...

If you have a crap start in a 1v1 but your opponent doesn't, then you are at a huge disadvantage...but in a 5v5, the odds of all "Blue" team's starts being awful and all "Red" team's starts being great is pretty slim...

That being said, 1v1s and 2v2s tactically are always balanced because there can never be a difference in number of eco players or suicide spots between the two teams...smaller games also are less likely to lag or experience mini-dumps (which often can decide a game)...

Bottomline: while there are some exceptions, in general larger games are going to be more fair to each team (though not necessarily each individual)...
End of Seleuceia's quote

 

Alright this make alot of sense. I wish they would fix the games 1v1 I actually really enjoy it.