Advent Phase block technology unimpressive

i did a few test today to find out if the phase missile block of advent culture is worth anything.

 

Well, it doesnt help much. Even on maximum level the difference between being in culture and being not in culture is arround 13 % longer survival time.

 

Which sounds impressive... until you realize that that arround 10 seconds more to live for a level 4 cap ship. And that was against 10 puny Kanraks... I would rather not think about how much it would help against a real Vasari fleet. It might buy you 2 seconds. Considering that the research is not cheap and only makes much of a differerence against TEC (Shield mitigation is not very helpful against Vasari) thats one more reason to never ever research the culture upgrades, ever.

 

 

26,641 views 5 replies
Reply #1 Top

What were the details of your test?  Were the kanraks fully upgraded?  Were they VL or VR upgrades?

With all 6 culture techs, culture is a swing of 6% in shield mitigation...furthermore, PMs get at most a 30% chance to bypass shields, right?  So the culture techs are also subtracting 20% from that, leaving only a 10% chance to bypass shields...6% extra shield mitigation would decrease incoming damage by 1/5 (20%) if you were a cap at ~70% base max shield mitigation...compounding the 10% chance to bypass shields, 13% increase in survival time seems reasonable...

My biggest question is: is the culture buff multiplicative or additive with the PM bypass chance?  I assumed additive, but if it is multiplicative then the 20% culture buff would be 20% of 30%, which is only 6%...that'd still leave a 24% chance to still bypass, and if that's the case then I definitely agree that is a pathetic buff...

Reply #2 Top

I tested it under the following conditions:

 

a ) Advent Culture is there but no culture uprades of any kind are researched.

 

  1. Vasari Kanrak attack, no phase missiles upgrades
  2. Vasari Kanrak attack, first phase missile upgrade (Bypass)
  3. Vasari Kanrak attack, second phase missile upgrade (Bypass)
  4. Vasari Kanrak attack, third phase missile upgrade (Bypass)
  5. Vasari Kanrak attack, fourth phase missile upgrade (Damage)
  6. Vasari Kanrak attack, fifth phase missile upgrade (Damage Vasari Rebels)

 

b ) Advent culture is there and fully researched.

 

  1. Vasari Kanrak attack, no phase missiles upgrades
  2. Vasari Kanrak attack, first phase missile upgrade (Bypass)
  3. Vasari Kanrak attack, second phase missile upgrade (Bypass)
  4. Vasari Kanrak attack, third phase missile upgrade (Bypass)
  5. Vasari Kanrak attack, fourth phase missile upgrade (Damage)
  6. Vasari Kanrak attack, fifth phase missile upgrade (Damage Vasari Rebels)

 

The results are frightening. The difference between advent culture and no advent culture is smaller than the difference between phase missile upgrade 2 and 3.

 

That means that a Vasari having 3 Phase missiles upgrade will basically just have 2.5 phase missile upgrades when in advent culture. Thats way to little to make a difference. Imagine being on the offensive.. Vasari culture with damage upgrade... ouch. With the damage upgrades to the missiles, there is no hope for advent.... just death.

 

 

 

I dont know how to properly read the files or how to calculate the values... but from my testing it surely feels like 6 % less phase shield piercing hits. The ships have far less than 1000 Hull points by the time the shields fail.... and that on a radiance with has the best hull and armor values of any advent capital.

 

 

This needs to be addressed some way.

 

 

Reply #3 Top

Quoting Seleuceia, reply 1

....

My biggest question is: is the culture buff multiplicative or additive with the PM bypass chance?  I assumed additive, but if it is multiplicative then the 20% culture buff would be 20% of 30%, which is only 6%...that'd still leave a 24% chance to still bypass, and if that's the case then I definitely agree that is a pathetic buff...
End of Seleuceia's quote

 

Should be pretty easy to test: set the first culture upgrade to perhaps 50% or so and see if any phase missiles are getting past shields.

The next step if it were shown to be multiplicative would be to try setting one of the culture techs to 100% PMB and see whether it negates phase missile bypass entirely or simply divides the bypass chance by 2.

 

[EDIT: While I haven't yet done any testing the more I think about it the more I'm coming to believe the advent techs are multiplicative. Think about it- they add to an existing entity modifier(ChanceToIgnoreShieldsAsDamageTarget) And pretty much all entity modifier buffs act multiplicatively on some existing stat.  Not to mention one of the only other two effects to use that entity modifier(Adaptive Forceshield) At rank 4 goes all the way up to 75%- Being that only 30% phase missile bypass chance can be researched or 50% IF shield disruption were additive, why would The devs even both increasing the phase missile block chance at rank 4 further in rebellion(in trinity it capped out at 65%).

Those would be some odd inconsistencies if "ChanceToIgnoreShieldsAsDamageTarget" were in fact additive.  Moreover, it seems abundently likely that this entity multipliar handles reductions the way all other reductions do in sin.  Which would mean 20% phase missile block actually reduces 30% shield bypass chance down by 1/6 (1.2^-1=5/6)- which is to say to 25%.  Which is to say each 5% phase missile block actually negates about 1.25% shield bypass chance.]

Reply #4 Top

Bump.

 

I am tired of loosing level 10 capships to a few bombers all the time.

 

Reply #5 Top

"I am tired of loosing level 10 capships to a few bombers all the time"

do what i do, add flak burst to every capital ship that does not have point defense be it tec or not