Sorcerer King and mods

I have a question regarding SK and mods.

Will mods for Legendary Heroes and Fallen Enchantress be compatible with Sorcerer Kings?

Will it be possible to use graphic assets and other assets from mods for LH and FE in mods for SK?

Will SK be as mod-able as LH and FE (I guess yes, since it is the same engine)?

Can you mod your race e.g. the race you are playing in addition to customizing your sovereign.

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Will mods for Legendary Heroes and Fallen Enchantress be compatible with Sorcerer Kings?
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In 99% of the cases no.


Will it be possible to use graphic assets and other assets from mods for LH and FE in mods for SK?
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As far as I can tell yes! There may be some differences which I haven't really looked at. For example I'm sure you can use units from FE:LH but in that game you are expected to add your own weapon, whereas in this game the weapon comes attached to the model. I haven't looked at what this means yet, but there may be some problems there.

Will SK be as mod-able as LH and FE (I guess yes, since it is the same engine)?
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As far as I can tell, yes. 

Can you mod your race e.g. the race you are playing in addition to customizing your sovereign.
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I believe you can, but this may have to be handled outside the game rather than inside the game.