Not really. The truth about RTS is that people lost interest in them because of a big reason, the games got smaller and smaller, the maps, the units quantity, the map size, even you don't see strategy games that often that you build your base. its all about a small number of units in a small map with an objective that's it!
What about Planetary Annihilation, then? What about all the Total Annihilation-inspired games that came before it and fell flat on their faces just like it has now?
If it were as simple as taking an old game and squaring all the values there would still be many RTS games out there, but there aren't.
Don't get me wrong. I'm not saying it's bad to expand on this front as I'm excited for this game as well as the likes of Act of Agression, for example (40 players on a map). It's just I don't think you really struck the nail on the head when it comes to this issue.
PA is an OK game for me, I spent $350 on PA from Kickstarter, when i heard about PA i was really happy, i fell in love with the trailer and the info they gave us about the game and how it was gonna be, they got my money instantly, i said it was gonna be TA in a bigger level and so many people went crazy about it.
After i started playing the alpha, then beta, then Final release....(Damn that final Release sucked so much) it was a very incomplete game. so much promise and they delivered around 70% maybe less.
I started getting less interested in it for many reasons, the Units suck! there is no originality on them, everything is the same, path-finding was bad, there is so many bugs and problems with it. well anyway i loved PA and still play it once in a while, PA for me its not as epic as it was supposed to be.
Total Annihilation-inspired games, hmm you mean SupCom 1&2? i played them and i like them they are fun games and they did well with the community. still there is something missing with those games maybe the UI of those games or who knows.
Look what happened with C&C for me it was the best RTS game ever made, the single player story, the multilayer was great everything but every time they made a new one they destroyed it by making it worst and worst until they made C&C Generals and for me it was a damn awesome game. So yes they is some really good RTS games out there, when you stop supporting a game you loose it and no one will keep playing it. I hate EA for that Damn them for Buying Westwood, and damn the Company who got Cavedog but thats life and we need to deal with it and wait for a new developer to give us an RTS game that will make us happy again and i hope that Stardock/Oxide will deliver and support it for at least 3-5 years, look at Sins, I still love that game so much and its because they did supported the game for so many years and gave the community so much till now but that's fine because they did the job.
Act of Aggression is a great game but again its a different kind of RTS, you don't build at all, you just get points and then summon your units. i am talking about games like C&C, TA, SupCom, they are in a Different Category and they Compare AOTS to TA, SINS, and COH, thats why i said what i said about RTS Games.
The only thing that we need to do now is wait for the Alpha and try it out, i am sure Stardock/Oxide will love to get our opinion of the game to make it better.