Ashes Tail end of July Founders news

Actual AI is now in the build along with desert environments.
We also have time of day in now.
Sorry for no new builds lately. We have a DirectX 12 version now but we've been asked by several parties to hold off until some new driver releases come out.
It also has a benchmark mode so you can see just how much of a difference DX 12 is vs. DX 11.
We also have started adding in much bigger maps with a lot more resources available in general.
The Substrate units (or what we end up calling them) won't be made available until end of the year or early next year. But I wanted to give you guys a sneak preview:
