Yes, I personally like the pace but other people.. I have found from feedback talking to many players.. prefer to take 2 points at the beginning.
I guess power building engineers at the beginning is a bit silly.
just turn that off, and allow enough time to comfortably capture 2 points.
I guess it is not what I think I need, but what other people need.
I like the idea of interactive nodes. Also, I mentioned before to have some sort of interactive background. This would solve a lot of problems. You need to examine what is stimulating or not.
Most games RTS have some sort of interactive background.
If you wanted to make it easy, have that galaxy at start up in the background behind the playable area.
So far actually, it looks really balanced.
However, the Dron MRV from substrate fires too far. People just exploit this and bunker down when you are phc and everyone does the same thing over and over.
You cant break it. You need to reduce this distance or damage. I think it is unbalanced having Drone mrv attack air as well. Sub already have anti air and air cleansers.
Air cleansers are cheap, not like an opollo.
Also when you lose, have your receptionist say... 'You have lost the game', 'Detonation imminent (only a little health left)'.
Honestly that music is terrible
