I just got owned by an AI science victory at turn 171

Hey,

 

today I played a 9 random godlike AI immense map and thought I am in rather good shape, a few turns later (171) I was greeted by the "defeat" screen.

 

My first suggestion is that when you lose a game - let us know who won the game! I had to dig into the replay and take over the AIs (localplayer #) to see that it was a science victory by the Torians (not 100% sure).

 

One thing I realised in this game: You need less science to research your techs when you avoid meeting other species. The Torian guy just knew 4 other species and had 2k science output (17 planets). Can you verify that?

 

I attached the save/metaverse-link if anybody is interested (there were 2 custom races).

 

Metaverse

Save

Customrace 1

Customrace 2

 

16,856 views 4 replies
Reply #1 Top

Godlike is crazy with the 300% production bonus vs the 100% for Incredible.

http://galciv3.gamepedia.com/Difficulty_Settings

I've thought for a long time that their needs to be a level in between Godlike and Incredible. I crush Incredible as easily as a 100 kg weight can crush eggs, but I don't really like the experience of being so far behind when I try Godlike. I guess I have to play Godlike and be done with it, but I'd sure like a level in between. A level in between will be lots more important as the AI improves since then Godlike may just crush everyone.

Reply #2 Top

Thanks for the link, I might switch back to Incredible, too. Another option is to only put one ore two godlike AIs in (using random so u dont know which one).

 

I played a few godlike games like this, but I never was crushed that hard (so fast). I recently changed the game speed and research rate to "fast", maybe that's the reason. I guess I will switch back the research rate to normal for my next game.

Reply #3 Top

Two things why so little species on insane.

Second i would like to see harder ais instead of giving them bonuses.

The game probably ended aww uickly because you sped everything up.. 

Reply #4 Top

Quoting Kurt_Blitzer, reply 2

I played a few godlike games like this, but I never was crushed that hard (so fast). I recently changed the game speed and research rate to "fast", maybe that's the reason. I guess I will switch back the research rate to normal for my next game.
End of Kurt_Blitzer's quote

to be honest the research speed doesn't really affect the game all that much its equivalent to having or losing one research building on each planet. if its not a research focused planet it doesn't matter; if it is the difference is negligible

the manufacturing speed might be a little more prominent but only for getting a colony started after it gets going again if its not a manufacturing planet its pointless if it is the difference is negligible