Hello,
I reported a bug on Discord (to CariElf & Yarlen) about a Ctrl-Group select issue. Yarlen mentioned he'd have an engineer look into it but the issue is still present and I haven't heard anything further on the issue. It's been 5 weeks so I thought I'd repost here in hopes it gets noticed.
EXPECTED BEHAVIOUR:
Once a control group has been made, a SINGLE-tap is supposed to SELECT the group, while a DOUBLE-tap is supposed to select the group and also PAN the camera and center it on your screen. This is standard for most RTS games with control groups.
THE ISSUE:
However, the issue is that if the Ctrl-Group is ALREADY selected, a SINGLE-tap behaves as a DOUBLE-tap and PANS the camera instead of just (re)selecting the group (which, as the group was already selected, would do nothing except ensure the group is active by re-selecting it).
WHY IS THIS A PROBLEM?
Apart from simply not behaving in a consistent and expected manner, it can be quite infuriating when quickly selecting and moving groups. I'll try to explain:
Let's say you have three Ctrl-Groups assigned and all are currently off-screen. The goal is to quickly order group 1 to go to position A. So you tap 1 to select the group then quickly right-click the destination A that your mouse is hovering over.
The problem though is that you weren't aware that Group-1 was already selected. But, rather than have the SINGLE-tap confirm the selection, the view has now panned to Group-1 and my quick follow-up right-click is now sending the group to the wrong location as my view panned away from the action and my poised mouse is over the wrong position.
Now I've got to scroll back to the battle view that I never intended to leave, try and remember if I left Group-1 selected as I pan away from it again, then issue the move command a second time.
If I remembered to leave Group-1 selected, then it should now move as intended. But, if I forgot to leave it selected, or accidentally selected something else while panning my view back to the battle... Well, then whatever was selected will move to the destination instead... But, I DON'T want to press 1 again to be sure the correct group is selected as that would just pan me away AGAIN and... You get the idea.
My muscle memory from years of playing other RTS titles makes me always click the group just prior to issuing the order to make SURE the correct group is selected. In Ashes of the Singularity, this often doesn't work and I end up panning all over the place and I have to remember that I need a DIFFERENT command sequence (omit the initial group selection) to move a selected group rather than a non-selected group.
Although I just purchased the game recently, this issue is problematic and annoying to the point that I have stopped playing and am waiting/hoping for a fix.
It feels like there is no double-click logic but rather:
OnGroupBtnPress:
IF GroupAlreadySelected ➜ Pan
ELSE ➜ SelectGroup
Whereas I believe it should be:
OnGroupSinglePress ➜ Select
OnGroupDoublePress ➜ Select+Pan
This got a bit wordy but I hope I was clear in expressing the issue and why it is worth fixing. If not, please let me know and I'll do my best to clarify.
Also, if possible, I would appreciate a reply even especially if the answer is that this is not considered worth changing by the dev team.
Thanks for the consideration!