Objectdock 1.0 memory leak

As eye-candy, objectdock is second to none. However, after running for about five minutes, the application uses over 100MB (and it keeps climbing)of RAM, rendering it unusable.




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2,581 views 8 replies
Reply #1 Top
ouch!
Reply #2 Top
even setting the priority to realtime I couldnt get it to go over 30 mb
Reply #3 Top
try using the other graphics engine, ther are two choices, not sure which your using, but try the other one and see if you still get that resource drain...
Reply #4 Top
Strange, mine has never used over 20M. Normally uses around 12.
Yeah, try the other engine.
Reply #5 Top
ejmh: I saw yesterday that someone uploaded a memory-eating version of my calendar docklet using the "help upload". I fixed it now. Are you using that maybe?
Reply #7 Top
AndreasV: I was running *A* calendar docklet, not sure if it was yours, but it was, in fact, causing a memory leak. It was hogging an extra MB of memory roughly every 8 to 10 seconds. As soon as I removed the calendar docklet, the memory leak went away.



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Reply #8 Top
thebrianmoore: yup that one was mine. I fixed all the memleaks, but with that "help update" someone uploaded a really old version of the calendar (the one with the memleak in it).